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- Remove unused callbacks - Remove bEnableWorldPartiton property - Add UWorld::IsPartitionedWorld() instead of checking for GetWorldPartition() != nullptr #rb jeanfrancois.dube #preflight 6130adea5fda57000133c90a #ROBOMERGE-SOURCE: CL 17401159 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139) [CL 17401160 by patrick enfedaque in ue5-release-engine-test branch]