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17 lines
604 B
C++
17 lines
604 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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/** Module for virtual texturing editor extensions. */
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class IVirtualTexturingEditorModule : public IModuleInterface
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{
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public:
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/** Returns true if the component describes a runtime virtual texture that has streaming low mips. */
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virtual bool HasStreamedMips(class URuntimeVirtualTextureComponent* InComponent) const = 0;
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/** Build the contents of the streaming low mips. */
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virtual bool BuildStreamedMips(class URuntimeVirtualTextureComponent* InComponent) const = 0;
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};
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