Files
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
richard talbotwatkin 2cfb317099 LWC-related fix for convex hull decomposition. Assume that all input points will always have float precision.
Also remove unnecessary allocations by allowing the async task to assume ownership of the vertex and index arrays passed to it.
#rb Andy.Davidson, Cedric.Caillaud
#jira UE-125187

#ROBOMERGE-AUTHOR: richard.talbotwatkin
#ROBOMERGE-SOURCE: CL 17448234 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17448242 by richard talbotwatkin in ue5-release-engine-test branch]
2021-09-07 14:54:16 -04:00
..