You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#pf https://horde.devtools.epicgames.com/job/612d40b9423a8f00013c5b92 #ROBOMERGE-AUTHOR: matt.kuhlenschmidt #ROBOMERGE-SOURCE: CL 17457077 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530) [CL 17457092 by matt kuhlenschmidt in ue5-release-engine-test branch]
87 lines
1.7 KiB
C#
87 lines
1.7 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class MainFrame : ModuleRules
|
|
{
|
|
public MainFrame(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Documentation",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"ApplicationCore",
|
|
"Engine",
|
|
"EngineSettings",
|
|
"InputCore",
|
|
"RHI",
|
|
"RenderCore",
|
|
"Slate",
|
|
"SlateCore",
|
|
"EditorStyle",
|
|
"SourceControl",
|
|
"SourceControlWindows",
|
|
"TargetPlatform",
|
|
"DesktopPlatform",
|
|
"EditorFramework",
|
|
"UnrealEd",
|
|
"WorkspaceMenuStructure",
|
|
"MessageLog",
|
|
"UATHelper",
|
|
"TranslationEditor",
|
|
"Projects",
|
|
"DeviceProfileEditor",
|
|
"UndoHistory",
|
|
"Analytics",
|
|
"ToolMenus",
|
|
"LauncherServices",
|
|
"InterchangeCore",
|
|
"InterchangeEngine",
|
|
"ToolWidgets",
|
|
}
|
|
);
|
|
|
|
PrivateIncludePathModuleNames.AddRange(
|
|
new string[] {
|
|
"AssetTools",
|
|
"DerivedDataCache",
|
|
"DesktopPlatform",
|
|
"GameProjectGeneration",
|
|
"ProjectTargetPlatformEditor",
|
|
"LevelEditor",
|
|
"Settings",
|
|
"SourceCodeAccess",
|
|
"LocalizationDashboard", // not required but causes circular depends issues on Linux/Mac
|
|
}
|
|
);
|
|
|
|
PrivateIncludePaths.AddRange(
|
|
new string[] {
|
|
"Editor/MainFrame/Private",
|
|
"Editor/MainFrame/Private/Frame",
|
|
"Editor/MainFrame/Private/Menus",
|
|
}
|
|
);
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[] {
|
|
"AssetTools",
|
|
"GameProjectGeneration",
|
|
"ProjectTargetPlatformEditor",
|
|
"LevelEditor",
|
|
"SourceCodeAccess",
|
|
"HotReload",
|
|
"LocalizationDashboard", // not required but causes circular depends issues on Linux/Mac
|
|
}
|
|
);
|
|
}
|
|
}
|