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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a443e34580098dadee3860569a359bab09a3a7b0
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Private
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carl lloyd a0d85084b1 Added support for padding attribute locations automatically for OpenGLES
Fixed OpenGLES preview

#rb Lukas.Hermanns

#ROBOMERGE-AUTHOR: carl.lloyd
#ROBOMERGE-SOURCE: CL 17460403 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17460416 by carl lloyd in ue5-release-engine-test branch]
2021-09-08 13:00:48 -04:00
..
DXCWrapper.cpp
…
HlslAST.cpp
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HlslAST.h
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HlslccHeaderWriter.cpp
Added packed UB support to DXC and fixed bugs
2021-08-11 07:11:25 -04:00
HlslExpressionParser.inl
…
HlslLexer.cpp
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HlslLexer.h
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HlslParser.cpp
…
HlslParser.h
…
HlslUtils.cpp
Fix for Niagara velocity shaders being generated incorrectly, which would fail PSOs to be created.
2021-04-26 13:43:03 -04:00
HlslUtils.h
…
ShaderCompilerCommon.cpp
Fixes shader compile worker crash on vulkan
2021-09-06 15:24:08 -04:00
ShaderConductorContext.cpp
Added support for padding attribute locations automatically for OpenGLES
2021-09-08 13:00:48 -04:00
SpirvCommon.cpp
Refactor SPIR-V patching and strip debug instructions for Vulkan mobile except OpName instructions in --strip-reflect pass as UE always needs this reflection information.
2021-05-03 15:22:38 -04:00
SpirvReflectCommon.cpp
Initial shader compilation changes to support VKRT.
2021-04-22 17:38:43 -04:00
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