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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Developer/SettingsEditor/Private
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nick darnell b5f1b6e9bd Fixing redefinition, checked in old header with the same class name.
#ROBOMERGE-SOURCE: CL 16604673 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16604680 by nick darnell in ue5-release-engine-test branch]
2021-06-09 10:13:25 -04:00
..
Customizations
Fixing redefinition, checked in old header with the same class name.
2021-06-09 10:13:25 -04:00
Models
…
Widgets
Project Settings - Adding a way to easily introduce per platform settings objects that are correctly saved outside the game ini, and instead store their configuration to each platform's NDA'ed location, if they're a confidential platform. These platform options are kept in sync with what platforms you have enabled for your project (though a restart is required to see that reflected in the settings).
2021-06-09 09:15:21 -04:00
SettingsEditorModule.cpp
Fixing redefinition, checked in old header with the same class name.
2021-06-09 10:13:25 -04:00
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