You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Renamed FDataDrivenPlatformInfo::AudioCompressionSettingsIniSectionName to TargetSettingsIniSectionName. It's now used to populate PlatformMask at runtime, to make sure that it matches between cook and runtime. Before it was possible to cook with e.g. GRayTracingPlaformMask=0, but then the cooked game would run with GRayTracingPlaformMask=1. #rb Patrick.Kelly [FYI] Patrick.Kelly, Daniel.Wright, Josh.Adams #ROBOMERGE-OWNER: krzysztof.narkowicz #ROBOMERGE-AUTHOR: krzysztof.narkowicz #ROBOMERGE-SOURCE: CL 16825469 via CL 16825718 #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935) [CL 16825756 by krzysztof narkowicz in ue5-release-engine-test branch]
55 lines
2.6 KiB
INI
55 lines
2.6 KiB
INI
[DataDrivenPlatformInfo]
|
|
bIsConfidential=false
|
|
TargetSettingsIniSectionName=/Script/AndroidRuntimeSettings.AndroidRuntimeSettings
|
|
bHasDedicatedGamepad=false
|
|
bInputSupportConfigurable=false
|
|
DefaultInputType=Touch
|
|
bSupportsMouseAndKeyboard=false
|
|
bSupportsGamepad=true
|
|
bCanChangeGamepadType=true
|
|
bSupportsTouch=true
|
|
GlobalIdentifier=3619EA87DE704A48BB1551754423C26A
|
|
|
|
NormalIconPath=Launcher/Android/Platform_Android_24x
|
|
LargeIconPath=Launcher/Android/Platform_Android_128x
|
|
XLargeIconPath=
|
|
AutoSDKPath=Android
|
|
TutorialPath=/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial
|
|
bIsEnabled=true
|
|
bUsesHostCompiler=false
|
|
bUATClosesAfterLaunch=true
|
|
PlatformGroupName=Mobile
|
|
|
|
|
|
[PreviewPlatform AndroidES31]
|
|
EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31
|
|
PlatformName=Android
|
|
ShaderFormat=GLSL_ES3_1_ANDROID
|
|
ActiveIconName=LevelEditor.PreviewMode.AndroidES31.Enabled
|
|
InactiveIconName=LevelEditor.PreviewMode.AndroidES31.Disabled
|
|
MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_ES31", "Android ES 3.1")
|
|
MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_ES31", "Mobile preview using Android ES3.1 quality settings.")
|
|
IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_ES31", "Android ES3.1")
|
|
DeviceProfileName=Android
|
|
|
|
[PreviewPlatform AndroidVulkan]
|
|
EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan
|
|
PlatformName=Android
|
|
ShaderFormat=SF_VULKAN_ES31_ANDROID
|
|
ActiveIconName=LevelEditor.PreviewMode.AndroidVulkan.Enabled
|
|
InactiveIconName=LevelEditor.PreviewMode.AndroidVulkan.Disabled
|
|
MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_AndroidVulkan", "Android Vulkan")
|
|
MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkan", "Mobile preview using Android Vulkan quality settings.")
|
|
IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkan", "Android Vulkan")
|
|
DeviceProfileName=Android
|
|
|
|
[PreviewPlatform AndroidVulkanSM5]
|
|
EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5
|
|
PlatformName=Android
|
|
ShaderFormat=SF_VULKAN_SM5_ANDROID
|
|
ActiveIconName=LevelEditor.PreviewMode.AndroidVulkanSM5.Enabled
|
|
InactiveIconName=LevelEditor.PreviewMode.AndroidVulkanSM5.Disabled
|
|
MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_AndroidVulkanSM5", "Android Vulkan SM5")
|
|
MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkanSM5", "Mobile preview using Android Vulkan SM5 quality settings.")
|
|
IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkanSM5", "Android VK SM5")
|
|
DeviceProfileName=Android |