Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
a3f78ff5354c4e9abdd4fdfd00628e14cb8a0732
UnrealEngineUWP/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public
History
halfdan ingvarsson 168fcbee1a Skeletal Mesh: Change storage of morph target normals to be on vertex instances rather than vertices, to match how the base normals are stored. Add a backward compatibility path for skeletal meshes imported from Alembic files that have manually constructed UMorphTargets to support non-standard normals on the morph targets.
#jira UE-204464
#rb benoit.gadreau
#rnx

[CL 31566631 by halfdan ingvarsson in ue5-main branch]
2024-02-16 11:06:04 -05:00
..
LODUtilities.h
Skeletal Mesh: Change storage of morph target normals to be on vertex instances rather than vertices, to match how the base normals are stored. Add a backward compatibility path for skeletal meshes imported from Alembic files that have manually constructed UMorphTargets to support non-standard normals on the morph targets.
2024-02-16 11:06:04 -05:00
SkeletalMeshNotifier.h
…
StaticToSkeletalMeshConverter.h
…
Powered by Gitea Page: 1120ms Template: 19ms
English
English
Licenses API