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a35608c1907339f58ba65fedcc1195534eebd755
UnrealEngineUWP/Engine/Source/Runtime/Projects/Private
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dave belanger bd996ec826 Plugin descriptor load/save api that takes in a TCHAR* for the filename instead of an FString
#rb Rex.Hill
#rnx

[CL 29639629 by dave belanger in ue5-main branch]
2023-11-10 10:16:09 -05:00
..
CustomBuildSteps.cpp
…
JsonExtensions.h
…
LocalizationDescriptor.cpp
…
ModuleDescriptor.cpp
FPluginManager::UnmountExplicitlyLoadedPlugin can unmount code modules
2023-10-11 18:25:45 -04:00
PluginDescriptor.cpp
Plugin descriptor load/save api that takes in a TCHAR* for the filename instead of an FString
2023-11-10 10:16:09 -05:00
PluginDisallowedDescriptor.cpp
…
PluginManager.cpp
Process all configs related to a plugin when it is loaded, even if the related configs were discovered before the plugin was loaded
2023-10-16 13:06:39 -04:00
PluginManager.h
FPluginManager::UnmountExplicitlyLoadedPlugin can unmount code modules
2023-10-11 18:25:45 -04:00
PluginManifest.cpp
…
PluginReferenceDescriptor.cpp
…
ProjectDescriptor.cpp
…
ProjectManager.cpp
…
ProjectManager.h
…
ProjectsModule.cpp
…
VerseScope.cpp
[Backout] - CL29418739, restoring 29416045
2023-11-03 16:08:07 -04:00
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