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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a35608c1907339f58ba65fedcc1195534eebd755
UnrealEngineUWP/Engine/Source
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carl bystrom a35608c190 Horde: Add public method for requesting a port mapping to an agent
* Add compute cluster support
* Improve testing of gRPC test client

[CL 29640601 by carl bystrom in ue5-main branch]
2023-11-10 10:38:27 -05:00
..
Developer
SourceControl: Fixed world not reloading when an external object is reverted.
2023-11-10 10:15:17 -05:00
Editor
PR #11030: Fix scroll wheel not adjusting camera speed in asset toolkit viewports
2023-11-10 09:38:21 -05:00
Programs
Horde: Add public method for requesting a port mapping to an agent
2023-11-10 10:38:27 -05:00
Runtime
Fixed thick lines being clipped with ortho views because near clip distance is set to 1 then. This fixes the water landscape brush which relies on canvas draws for updating curves render target (!)
2023-11-10 10:34:05 -05:00
ThirdParty
Fixing case of //Fortnite/Main/Engine/Source/ThirdParty/ShaderConductor/ShaderConductor/External/DirectXShaderCompiler/tools/clang/lib/SPIRV/SpirvEmitter.h (2/2)
2023-11-08 17:32:14 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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