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UnrealEngineUWP
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a35608c1907339f58ba65fedcc1195534eebd755
UnrealEngineUWP
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Engine
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Source
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Runtime
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NavigationSystem
History
aris theophanidis
50aed692b7
[Navmesh] Apply AgentStepHeight from FNavDataConfig only if there is an override (restoring behavior before change in CL 29416144).
...
#rb Yoan.StAmant [CL 29496731 by aris theophanidis in ue5-main branch]
2023-11-06 14:58:42 -05:00
..
DevDocs
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Private
[Navmesh] Apply AgentStepHeight from FNavDataConfig only if there is an override (restoring behavior before change in CL 29416144).
2023-11-06 14:58:42 -05:00
Public
[Navigation] Optimization to RemoveTiles and addition of profile tags to UpdateActiveTiles()
2023-10-30 17:51:48 -04:00
NavigationSystem.Build.cs
Removed dependencies that aren't needed by the modules that declare them. This is to help fix bad circular dependencies in the engine.
2023-06-03 15:25:01 -04:00