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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem
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aris theophanidis 50aed692b7 [Navmesh] Apply AgentStepHeight from FNavDataConfig only if there is an override (restoring behavior before change in CL 29416144).
#rb Yoan.StAmant

[CL 29496731 by aris theophanidis in ue5-main branch]
2023-11-06 14:58:42 -05:00
..
DevDocs
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Private
[Navmesh] Apply AgentStepHeight from FNavDataConfig only if there is an override (restoring behavior before change in CL 29416144).
2023-11-06 14:58:42 -05:00
Public
[Navigation] Optimization to RemoveTiles and addition of profile tags to UpdateActiveTiles()
2023-10-30 17:51:48 -04:00
NavigationSystem.Build.cs
Removed dependencies that aren't needed by the modules that declare them. This is to help fix bad circular dependencies in the engine.
2023-06-03 15:25:01 -04:00
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