Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/AutomationUtils
josh adams 7c3ccfd8b8 - Only apply UE_RELATIVE_BASE_DIR if it exists (ie has not been staged to a differnet dir structure)
- SubmitTool now will set the projectdir to the Restricted location only if not-staged
- Disabled some settings in SubmitTool to reduce unused staged files (dlls, etc)
- Disabled VULKAN_HAS_DEBUGGING_ENABLED when IS_PROGRAM, and no longer stage all the VkLayers when staging a Program (helps save over 20mb from standalone programs on Windows)
- No longer force ShaderFormats to true when building a program that is TargetPlatform enabled
#rb j.baumgartner

[CL 29527715 by josh adams in ue5-main branch]
2023-11-07 14:04:01 -05:00
..
2023-08-16 11:07:14 -04:00
2023-08-01 10:02:58 -04:00
2023-08-01 10:02:58 -04:00