Files
UnrealEngineUWP/Engine/Source/Developer/PakFileUtilities/Private
gil gribb 223a91d788 UE4 - Moved mapped ubulk files to .m.ubulk so that they can be aligned and not compressed without affecting other bulk data such as textures.
#rb none

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: gil.gribb
#ROBOMERGE-SOURCE: CL 5010556 via CL 5010559 via CL 5013445 via CL 5037908
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5122566 by gil gribb in Dev-Anim branch]
2019-02-22 01:02:07 -05:00
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