You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
843 lines
26 KiB
C#
843 lines
26 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Tools.DotNETCommon;
|
|
|
|
namespace UnrealBuildTool
|
|
{
|
|
/// <summary>
|
|
/// SDK installation status
|
|
/// </summary>
|
|
enum SDKStatus
|
|
{
|
|
/// <summary>
|
|
/// Desired SDK is installed and set up.
|
|
/// </summary>
|
|
Valid,
|
|
|
|
/// <summary>
|
|
/// Could not find the desired SDK, SDK setup failed, etc.
|
|
/// </summary>
|
|
Invalid,
|
|
};
|
|
|
|
/// <summary>
|
|
/// SDK for a platform
|
|
/// </summary>
|
|
abstract class UEBuildPlatformSDK
|
|
{
|
|
// AutoSDKs handling portion
|
|
|
|
#region protected AutoSDKs Utility
|
|
|
|
/// <summary>
|
|
/// Name of the file that holds currently install SDK version string
|
|
/// </summary>
|
|
protected const string CurrentlyInstalledSDKStringManifest = "CurrentlyInstalled.txt";
|
|
|
|
/// <summary>
|
|
/// name of the file that holds the last succesfully run SDK setup script version
|
|
/// </summary>
|
|
protected const string LastRunScriptVersionManifest = "CurrentlyInstalled.Version.txt";
|
|
|
|
/// <summary>
|
|
/// Name of the file that holds environment variables of current SDK
|
|
/// </summary>
|
|
protected const string SDKEnvironmentVarsFile = "OutputEnvVars.txt";
|
|
|
|
protected const string SDKRootEnvVar = "UE_SDKS_ROOT";
|
|
|
|
protected const string AutoSetupEnvVar = "AutoSDKSetup";
|
|
|
|
/// <summary>
|
|
/// Whether platform supports switching SDKs during runtime
|
|
/// </summary>
|
|
/// <returns>true if supports</returns>
|
|
protected virtual bool PlatformSupportsAutoSDKs()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
static private bool bCheckedAutoSDKRootEnvVar = false;
|
|
static private bool bAutoSDKSystemEnabled = false;
|
|
static private bool HasAutoSDKSystemEnabled()
|
|
{
|
|
if (!bCheckedAutoSDKRootEnvVar)
|
|
{
|
|
string SDKRoot = Environment.GetEnvironmentVariable(SDKRootEnvVar);
|
|
if (SDKRoot != null)
|
|
{
|
|
bAutoSDKSystemEnabled = true;
|
|
}
|
|
bCheckedAutoSDKRootEnvVar = true;
|
|
}
|
|
return bAutoSDKSystemEnabled;
|
|
}
|
|
|
|
// Whether AutoSDK setup is safe. AutoSDKs will damage manual installs on some platforms.
|
|
protected bool IsAutoSDKSafe()
|
|
{
|
|
return !IsAutoSDKDestructive() || !HasAnyManualInstall();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns SDK string as required by the platform
|
|
/// </summary>
|
|
/// <returns>Valid SDK string</returns>
|
|
protected virtual string GetRequiredSDKString()
|
|
{
|
|
return "";
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the version number of the SDK setup script itself. The version in the base should ALWAYS be the master revision from the last refactor.
|
|
/// If you need to force a rebuild for a given platform, override this for the given platform.
|
|
/// </summary>
|
|
/// <returns>Setup script version</returns>
|
|
protected virtual String GetRequiredScriptVersionString()
|
|
{
|
|
return "3.0";
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns path to platform SDKs
|
|
/// </summary>
|
|
/// <returns>Valid SDK string</returns>
|
|
protected string GetPathToPlatformAutoSDKs()
|
|
{
|
|
string SDKPath = "";
|
|
string SDKRoot = Environment.GetEnvironmentVariable(SDKRootEnvVar);
|
|
if (SDKRoot != null)
|
|
{
|
|
if (SDKRoot != "")
|
|
{
|
|
SDKPath = Path.Combine(SDKRoot, "Host" + BuildHostPlatform.Current.Platform, GetSDKTargetPlatformName());
|
|
}
|
|
}
|
|
return SDKPath;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns path to platform SDKs
|
|
/// </summary>
|
|
/// <returns>Valid SDK string</returns>
|
|
public static bool TryGetHostPlatformAutoSDKDir(out DirectoryReference OutPlatformDir)
|
|
{
|
|
string SDKRoot = Environment.GetEnvironmentVariable(SDKRootEnvVar);
|
|
if (String.IsNullOrEmpty(SDKRoot))
|
|
{
|
|
OutPlatformDir = null;
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
OutPlatformDir = DirectoryReference.Combine(new DirectoryReference(SDKRoot), "Host" + BuildHostPlatform.Current.Platform);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Because most ManualSDK determination depends on reading env vars, if this process is spawned by a process that ALREADY set up
|
|
/// AutoSDKs then all the SDK env vars will exist, and we will spuriously detect a Manual SDK. (children inherit the environment of the parent process).
|
|
/// Therefore we write out an env variable to set in the command file (OutputEnvVars.txt) such that child processes can determine if their manual SDK detection
|
|
/// is bogus. Make it platform specific so that platforms can be in different states.
|
|
/// </summary>
|
|
protected string GetPlatformAutoSDKSetupEnvVar()
|
|
{
|
|
return GetSDKTargetPlatformName() + AutoSetupEnvVar;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets currently installed version
|
|
/// </summary>
|
|
/// <param name="PlatformSDKRoot">absolute path to platform SDK root</param>
|
|
/// <param name="OutInstalledSDKVersionString">version string as currently installed</param>
|
|
/// <returns>true if was able to read it</returns>
|
|
protected bool GetCurrentlyInstalledSDKString(string PlatformSDKRoot, out string OutInstalledSDKVersionString)
|
|
{
|
|
if (Directory.Exists(PlatformSDKRoot))
|
|
{
|
|
string VersionFilename = Path.Combine(PlatformSDKRoot, CurrentlyInstalledSDKStringManifest);
|
|
if (File.Exists(VersionFilename))
|
|
{
|
|
using (StreamReader Reader = new StreamReader(VersionFilename))
|
|
{
|
|
string Version = Reader.ReadLine();
|
|
string Type = Reader.ReadLine();
|
|
|
|
// don't allow ManualSDK installs to count as an AutoSDK install version.
|
|
if (Type != null && Type == "AutoSDK")
|
|
{
|
|
if (Version != null)
|
|
{
|
|
OutInstalledSDKVersionString = Version;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
OutInstalledSDKVersionString = "";
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the version of the last successfully run setup script.
|
|
/// </summary>
|
|
/// <param name="PlatformSDKRoot">absolute path to platform SDK root</param>
|
|
/// <param name="OutLastRunScriptVersion">version string</param>
|
|
/// <returns>true if was able to read it</returns>
|
|
protected bool GetLastRunScriptVersionString(string PlatformSDKRoot, out string OutLastRunScriptVersion)
|
|
{
|
|
if (Directory.Exists(PlatformSDKRoot))
|
|
{
|
|
string VersionFilename = Path.Combine(PlatformSDKRoot, LastRunScriptVersionManifest);
|
|
if (File.Exists(VersionFilename))
|
|
{
|
|
using (StreamReader Reader = new StreamReader(VersionFilename))
|
|
{
|
|
string Version = Reader.ReadLine();
|
|
if (Version != null)
|
|
{
|
|
OutLastRunScriptVersion = Version;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
OutLastRunScriptVersion = "";
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets currently installed version
|
|
/// </summary>
|
|
/// <param name="InstalledSDKVersionString">SDK version string to set</param>
|
|
/// <returns>true if was able to set it</returns>
|
|
protected bool SetCurrentlyInstalledAutoSDKString(String InstalledSDKVersionString)
|
|
{
|
|
String PlatformSDKRoot = GetPathToPlatformAutoSDKs();
|
|
if (Directory.Exists(PlatformSDKRoot))
|
|
{
|
|
string VersionFilename = Path.Combine(PlatformSDKRoot, CurrentlyInstalledSDKStringManifest);
|
|
if (File.Exists(VersionFilename))
|
|
{
|
|
File.Delete(VersionFilename);
|
|
}
|
|
|
|
using (StreamWriter Writer = File.CreateText(VersionFilename))
|
|
{
|
|
Writer.WriteLine(InstalledSDKVersionString);
|
|
Writer.WriteLine("AutoSDK");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
protected void SetupManualSDK()
|
|
{
|
|
if (PlatformSupportsAutoSDKs() && HasAutoSDKSystemEnabled())
|
|
{
|
|
String InstalledSDKVersionString = GetRequiredSDKString();
|
|
String PlatformSDKRoot = GetPathToPlatformAutoSDKs();
|
|
if (!Directory.Exists(PlatformSDKRoot))
|
|
{
|
|
Directory.CreateDirectory(PlatformSDKRoot);
|
|
}
|
|
|
|
{
|
|
string VersionFilename = Path.Combine(PlatformSDKRoot, CurrentlyInstalledSDKStringManifest);
|
|
if (File.Exists(VersionFilename))
|
|
{
|
|
File.Delete(VersionFilename);
|
|
}
|
|
|
|
string EnvVarFile = Path.Combine(PlatformSDKRoot, SDKEnvironmentVarsFile);
|
|
if (File.Exists(EnvVarFile))
|
|
{
|
|
File.Delete(EnvVarFile);
|
|
}
|
|
|
|
using (StreamWriter Writer = File.CreateText(VersionFilename))
|
|
{
|
|
Writer.WriteLine(InstalledSDKVersionString);
|
|
Writer.WriteLine("ManualSDK");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected bool SetLastRunAutoSDKScriptVersion(string LastRunScriptVersion)
|
|
{
|
|
String PlatformSDKRoot = GetPathToPlatformAutoSDKs();
|
|
if (Directory.Exists(PlatformSDKRoot))
|
|
{
|
|
string VersionFilename = Path.Combine(PlatformSDKRoot, LastRunScriptVersionManifest);
|
|
if (File.Exists(VersionFilename))
|
|
{
|
|
File.Delete(VersionFilename);
|
|
}
|
|
|
|
using (StreamWriter Writer = File.CreateText(VersionFilename))
|
|
{
|
|
Writer.WriteLine(LastRunScriptVersion);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns Hook names as needed by the platform
|
|
/// (e.g. can be overridden with custom executables or scripts)
|
|
/// </summary>
|
|
/// <param name="Hook">Hook type</param>
|
|
protected virtual string GetHookExecutableName(SDKHookType Hook)
|
|
{
|
|
if(BuildHostPlatform.Current.Platform == UnrealTargetPlatform.Win64)
|
|
{
|
|
if (Hook == SDKHookType.Uninstall)
|
|
{
|
|
return "unsetup.bat";
|
|
}
|
|
else
|
|
{
|
|
return "setup.bat";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (Hook == SDKHookType.Uninstall)
|
|
{
|
|
return "unsetup.sh";
|
|
}
|
|
else
|
|
{
|
|
return "setup.sh";
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Runs install/uninstall hooks for SDK
|
|
/// </summary>
|
|
/// <param name="PlatformSDKRoot">absolute path to platform SDK root</param>
|
|
/// <param name="SDKVersionString">version string to run for (can be empty!)</param>
|
|
/// <param name="Hook">which one of hooks to run</param>
|
|
/// <param name="bHookCanBeNonExistent">whether a non-existing hook means failure</param>
|
|
/// <returns>true if succeeded</returns>
|
|
protected virtual bool RunAutoSDKHooks(string PlatformSDKRoot, string SDKVersionString, SDKHookType Hook, bool bHookCanBeNonExistent = true)
|
|
{
|
|
if (!IsAutoSDKSafe())
|
|
{
|
|
Log.TraceLog(GetSDKTargetPlatformName() + " attempted to run SDK hook which could have damaged manual SDK install!");
|
|
return false;
|
|
}
|
|
if (SDKVersionString != "")
|
|
{
|
|
string SDKDirectory = Path.Combine(PlatformSDKRoot, SDKVersionString);
|
|
string HookExe = Path.Combine(SDKDirectory, GetHookExecutableName(Hook));
|
|
|
|
if (File.Exists(HookExe))
|
|
{
|
|
Log.TraceLog("Running {0} hook {1}", Hook, HookExe);
|
|
|
|
// run it
|
|
Process HookProcess = new Process();
|
|
HookProcess.StartInfo.WorkingDirectory = SDKDirectory;
|
|
HookProcess.StartInfo.FileName = HookExe;
|
|
HookProcess.StartInfo.Arguments = "";
|
|
HookProcess.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
|
|
|
|
// seems to break the build machines?
|
|
//HookProcess.StartInfo.UseShellExecute = false;
|
|
//HookProcess.StartInfo.RedirectStandardOutput = true;
|
|
//HookProcess.StartInfo.RedirectStandardError = true;
|
|
|
|
using (ScopedTimer HookTimer = new ScopedTimer("Time to run hook: ", LogEventType.Log))
|
|
{
|
|
//installers may require administrator access to succeed. so run as an admmin.
|
|
HookProcess.StartInfo.Verb = "runas";
|
|
HookProcess.Start();
|
|
HookProcess.WaitForExit();
|
|
}
|
|
|
|
//LogAutoSDK(HookProcess.StandardOutput.ReadToEnd());
|
|
//LogAutoSDK(HookProcess.StandardError.ReadToEnd());
|
|
if (HookProcess.ExitCode != 0)
|
|
{
|
|
Log.TraceLog("Hook exited uncleanly (returned {0}), considering it failed.", HookProcess.ExitCode);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
Log.TraceLog("File {0} does not exist", HookExe);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Log.TraceLog("Version string is blank for {0}. Can't determine {1} hook.", PlatformSDKRoot, Hook.ToString());
|
|
}
|
|
|
|
return bHookCanBeNonExistent;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Loads environment variables from SDK
|
|
/// If any commands are added or removed the handling needs to be duplicated in
|
|
/// TargetPlatformManagerModule.cpp
|
|
/// </summary>
|
|
/// <param name="PlatformSDKRoot">absolute path to platform SDK</param>
|
|
/// <returns>true if succeeded</returns>
|
|
protected bool SetupEnvironmentFromAutoSDK(string PlatformSDKRoot)
|
|
{
|
|
string EnvVarFile = Path.Combine(PlatformSDKRoot, SDKEnvironmentVarsFile);
|
|
if (File.Exists(EnvVarFile))
|
|
{
|
|
using (StreamReader Reader = new StreamReader(EnvVarFile))
|
|
{
|
|
List<string> PathAdds = new List<string>();
|
|
List<string> PathRemoves = new List<string>();
|
|
|
|
List<string> EnvVarNames = new List<string>();
|
|
List<string> EnvVarValues = new List<string>();
|
|
|
|
bool bNeedsToWriteAutoSetupEnvVar = true;
|
|
String PlatformSetupEnvVar = GetPlatformAutoSDKSetupEnvVar();
|
|
for (; ; )
|
|
{
|
|
string VariableString = Reader.ReadLine();
|
|
if (VariableString == null)
|
|
{
|
|
break;
|
|
}
|
|
|
|
string[] Parts = VariableString.Split('=');
|
|
if (Parts.Length != 2)
|
|
{
|
|
Log.TraceLog("Incorrect environment variable declaration:");
|
|
Log.TraceLog(VariableString);
|
|
return false;
|
|
}
|
|
|
|
if (String.Compare(Parts[0], "strippath", true) == 0)
|
|
{
|
|
PathRemoves.Add(Parts[1]);
|
|
}
|
|
else if (String.Compare(Parts[0], "addpath", true) == 0)
|
|
{
|
|
PathAdds.Add(Parts[1]);
|
|
}
|
|
else
|
|
{
|
|
if (String.Compare(Parts[0], PlatformSetupEnvVar) == 0)
|
|
{
|
|
bNeedsToWriteAutoSetupEnvVar = false;
|
|
}
|
|
// convenience for setup.bat writers. Trim any accidental whitespace from variable names/values.
|
|
EnvVarNames.Add(Parts[0].Trim());
|
|
EnvVarValues.Add(Parts[1].Trim());
|
|
}
|
|
}
|
|
|
|
// don't actually set anything until we successfully validate and read all values in.
|
|
// we don't want to set a few vars, return a failure, and then have a platform try to
|
|
// build against a manually installed SDK with half-set env vars.
|
|
for (int i = 0; i < EnvVarNames.Count; ++i)
|
|
{
|
|
string EnvVarName = EnvVarNames[i];
|
|
string EnvVarValue = EnvVarValues[i];
|
|
Log.TraceVerbose("Setting variable '{0}' to '{1}'", EnvVarName, EnvVarValue);
|
|
Environment.SetEnvironmentVariable(EnvVarName, EnvVarValue);
|
|
}
|
|
|
|
|
|
// actually perform the PATH stripping / adding.
|
|
String OrigPathVar = Environment.GetEnvironmentVariable("PATH");
|
|
String PathDelimiter = UEBuildPlatform.GetPathVarDelimiter();
|
|
String[] PathVars = { };
|
|
if (!String.IsNullOrEmpty(OrigPathVar))
|
|
{
|
|
PathVars = OrigPathVar.Split(PathDelimiter.ToCharArray());
|
|
}
|
|
else
|
|
{
|
|
Log.TraceVerbose("Path environment variable is null during AutoSDK");
|
|
}
|
|
|
|
List<String> ModifiedPathVars = new List<string>();
|
|
ModifiedPathVars.AddRange(PathVars);
|
|
|
|
// perform removes first, in case they overlap with any adds.
|
|
foreach (String PathRemove in PathRemoves)
|
|
{
|
|
foreach (String PathVar in PathVars)
|
|
{
|
|
if (PathVar.IndexOf(PathRemove, StringComparison.OrdinalIgnoreCase) >= 0)
|
|
{
|
|
Log.TraceVerbose("Removing Path: '{0}'", PathVar);
|
|
ModifiedPathVars.Remove(PathVar);
|
|
}
|
|
}
|
|
}
|
|
|
|
// remove all the of ADDs so that if this function is executed multiple times, the paths will be guaranteed to be in the same order after each run.
|
|
// If we did not do this, a 'remove' that matched some, but not all, of our 'adds' would cause the order to change.
|
|
foreach (String PathAdd in PathAdds)
|
|
{
|
|
foreach (String PathVar in PathVars)
|
|
{
|
|
if (String.Compare(PathAdd, PathVar, true) == 0)
|
|
{
|
|
Log.TraceVerbose("Removing Path: '{0}'", PathVar);
|
|
ModifiedPathVars.Remove(PathVar);
|
|
}
|
|
}
|
|
}
|
|
|
|
// perform adds, but don't add duplicates
|
|
foreach (String PathAdd in PathAdds)
|
|
{
|
|
if (!ModifiedPathVars.Contains(PathAdd))
|
|
{
|
|
Log.TraceVerbose("Adding Path: '{0}'", PathAdd);
|
|
ModifiedPathVars.Add(PathAdd);
|
|
}
|
|
}
|
|
|
|
String ModifiedPath = String.Join(PathDelimiter, ModifiedPathVars);
|
|
Environment.SetEnvironmentVariable("PATH", ModifiedPath);
|
|
|
|
Reader.Close();
|
|
|
|
// write out environment variable command so any process using this commandfile will mark itself as having had autosdks set up.
|
|
// avoids child processes spuriously detecting manualsdks.
|
|
if (bNeedsToWriteAutoSetupEnvVar)
|
|
{
|
|
using (StreamWriter Writer = File.AppendText(EnvVarFile))
|
|
{
|
|
Writer.WriteLine("{0}=1", PlatformSetupEnvVar);
|
|
}
|
|
// set the variable in the local environment in case this process spawns any others.
|
|
Environment.SetEnvironmentVariable(PlatformSetupEnvVar, "1");
|
|
}
|
|
|
|
// make sure we know that we've modified the local environment, invalidating manual installs for this run.
|
|
bLocalProcessSetupAutoSDK = true;
|
|
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Log.TraceLog("Cannot set up environment for {1} because command file {2} does not exist.", PlatformSDKRoot, EnvVarFile);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
protected void InvalidateCurrentlyInstalledAutoSDK()
|
|
{
|
|
String PlatformSDKRoot = GetPathToPlatformAutoSDKs();
|
|
if (Directory.Exists(PlatformSDKRoot))
|
|
{
|
|
string SDKFilename = Path.Combine(PlatformSDKRoot, CurrentlyInstalledSDKStringManifest);
|
|
if (File.Exists(SDKFilename))
|
|
{
|
|
File.Delete(SDKFilename);
|
|
}
|
|
|
|
string VersionFilename = Path.Combine(PlatformSDKRoot, LastRunScriptVersionManifest);
|
|
if (File.Exists(VersionFilename))
|
|
{
|
|
File.Delete(VersionFilename);
|
|
}
|
|
|
|
string EnvVarFile = Path.Combine(PlatformSDKRoot, SDKEnvironmentVarsFile);
|
|
if (File.Exists(EnvVarFile))
|
|
{
|
|
File.Delete(EnvVarFile);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Currently installed AutoSDK is written out to a text file in a known location.
|
|
/// This function just compares the file's contents with the current requirements.
|
|
/// </summary>
|
|
public SDKStatus HasRequiredAutoSDKInstalled()
|
|
{
|
|
if (PlatformSupportsAutoSDKs() && HasAutoSDKSystemEnabled())
|
|
{
|
|
string AutoSDKRoot = GetPathToPlatformAutoSDKs();
|
|
if (AutoSDKRoot != "")
|
|
{
|
|
// check script version so script fixes can be propagated without touching every build machine's CurrentlyInstalled file manually.
|
|
bool bScriptVersionMatches = false;
|
|
string CurrentScriptVersionString;
|
|
if (GetLastRunScriptVersionString(AutoSDKRoot, out CurrentScriptVersionString) && CurrentScriptVersionString == GetRequiredScriptVersionString())
|
|
{
|
|
bScriptVersionMatches = true;
|
|
}
|
|
|
|
// check to make sure OutputEnvVars doesn't need regenerating
|
|
string EnvVarFile = Path.Combine(AutoSDKRoot, SDKEnvironmentVarsFile);
|
|
bool bEnvVarFileExists = File.Exists(EnvVarFile);
|
|
|
|
string CurrentSDKString;
|
|
if (bEnvVarFileExists && GetCurrentlyInstalledSDKString(AutoSDKRoot, out CurrentSDKString) && CurrentSDKString == GetRequiredSDKString() && bScriptVersionMatches)
|
|
{
|
|
return SDKStatus.Valid;
|
|
}
|
|
return SDKStatus.Invalid;
|
|
}
|
|
}
|
|
return SDKStatus.Invalid;
|
|
}
|
|
|
|
// This tracks if we have already checked the sdk installation.
|
|
private Int32 SDKCheckStatus = -1;
|
|
|
|
// true if we've ever overridden the process's environment with AutoSDK data. After that, manual installs cannot be considered valid ever again.
|
|
private bool bLocalProcessSetupAutoSDK = false;
|
|
|
|
protected bool HasSetupAutoSDK()
|
|
{
|
|
return bLocalProcessSetupAutoSDK || HasParentProcessSetupAutoSDK();
|
|
}
|
|
|
|
protected bool HasParentProcessSetupAutoSDK()
|
|
{
|
|
bool bParentProcessSetupAutoSDK = false;
|
|
String AutoSDKSetupVarName = GetPlatformAutoSDKSetupEnvVar();
|
|
String AutoSDKSetupVar = Environment.GetEnvironmentVariable(AutoSDKSetupVarName);
|
|
if (!String.IsNullOrEmpty(AutoSDKSetupVar))
|
|
{
|
|
bParentProcessSetupAutoSDK = true;
|
|
}
|
|
return bParentProcessSetupAutoSDK;
|
|
}
|
|
|
|
public SDKStatus HasRequiredManualSDK()
|
|
{
|
|
if (HasSetupAutoSDK())
|
|
{
|
|
return SDKStatus.Invalid;
|
|
}
|
|
|
|
// manual installs are always invalid if we have modified the process's environment for AutoSDKs
|
|
return HasRequiredManualSDKInternal();
|
|
}
|
|
|
|
// for platforms with destructive AutoSDK. Report if any manual sdk is installed that may be damaged by an autosdk.
|
|
protected virtual bool HasAnyManualInstall()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// tells us if the user has a valid manual install.
|
|
protected abstract SDKStatus HasRequiredManualSDKInternal();
|
|
|
|
// some platforms will fail if there is a manual install that is the WRONG manual install.
|
|
protected virtual bool AllowInvalidManualInstall()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// platforms can choose if they prefer a correct the the AutoSDK install over the manual install.
|
|
protected virtual bool PreferAutoSDK()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// some platforms don't support parallel SDK installs. AutoSDK on these platforms will
|
|
// actively damage an existing manual install by overwriting files in it. AutoSDK must NOT
|
|
// run any setup if a manual install exists in this case.
|
|
protected virtual bool IsAutoSDKDestructive()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Runs batch files if necessary to set up required AutoSDK.
|
|
/// AutoSDKs are SDKs that have not been setup through a formal installer, but rather come from
|
|
/// a source control directory, or other local copy.
|
|
/// </summary>
|
|
private void SetupAutoSDK()
|
|
{
|
|
if (IsAutoSDKSafe() && PlatformSupportsAutoSDKs() && HasAutoSDKSystemEnabled())
|
|
{
|
|
// run installation for autosdk if necessary.
|
|
if (HasRequiredAutoSDKInstalled() == SDKStatus.Invalid)
|
|
{
|
|
//reset check status so any checking sdk status after the attempted setup will do a real check again.
|
|
SDKCheckStatus = -1;
|
|
|
|
string AutoSDKRoot = GetPathToPlatformAutoSDKs();
|
|
string CurrentSDKString;
|
|
GetCurrentlyInstalledSDKString(AutoSDKRoot, out CurrentSDKString);
|
|
|
|
// switch over (note that version string can be empty)
|
|
if (!RunAutoSDKHooks(AutoSDKRoot, CurrentSDKString, SDKHookType.Uninstall))
|
|
{
|
|
Log.TraceLog("Failed to uninstall currently installed SDK {0}", CurrentSDKString);
|
|
InvalidateCurrentlyInstalledAutoSDK();
|
|
return;
|
|
}
|
|
// delete Manifest file to avoid multiple uninstalls
|
|
InvalidateCurrentlyInstalledAutoSDK();
|
|
|
|
if (!RunAutoSDKHooks(AutoSDKRoot, GetRequiredSDKString(), SDKHookType.Install, false))
|
|
{
|
|
Log.TraceLog("Failed to install required SDK {0}. Attemping to uninstall", GetRequiredSDKString());
|
|
RunAutoSDKHooks(AutoSDKRoot, GetRequiredSDKString(), SDKHookType.Uninstall, false);
|
|
return;
|
|
}
|
|
|
|
string EnvVarFile = Path.Combine(AutoSDKRoot, SDKEnvironmentVarsFile);
|
|
if (!File.Exists(EnvVarFile))
|
|
{
|
|
Log.TraceLog("Installation of required SDK {0}. Did not generate Environment file {1}", GetRequiredSDKString(), EnvVarFile);
|
|
RunAutoSDKHooks(AutoSDKRoot, GetRequiredSDKString(), SDKHookType.Uninstall, false);
|
|
return;
|
|
}
|
|
|
|
SetCurrentlyInstalledAutoSDKString(GetRequiredSDKString());
|
|
SetLastRunAutoSDKScriptVersion(GetRequiredScriptVersionString());
|
|
}
|
|
|
|
// fixup process environment to match autosdk
|
|
SetupEnvironmentFromAutoSDK();
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public AutoSDKs Utility
|
|
|
|
/// <summary>
|
|
/// Enum describing types of hooks a platform SDK can have
|
|
/// </summary>
|
|
public enum SDKHookType
|
|
{
|
|
Install,
|
|
Uninstall
|
|
};
|
|
|
|
/// <summary>
|
|
/// Returns platform-specific name used in SDK repository
|
|
/// </summary>
|
|
/// <returns>path to SDK Repository</returns>
|
|
public virtual string GetSDKTargetPlatformName()
|
|
{
|
|
return "";
|
|
}
|
|
|
|
/* Whether or not we should try to automatically switch SDKs when asked to validate the platform's SDK state. */
|
|
public static bool bAllowAutoSDKSwitching = true;
|
|
|
|
public SDKStatus SetupEnvironmentFromAutoSDK()
|
|
{
|
|
string PlatformSDKRoot = GetPathToPlatformAutoSDKs();
|
|
|
|
// load environment variables from current SDK
|
|
if (!SetupEnvironmentFromAutoSDK(PlatformSDKRoot))
|
|
{
|
|
Log.TraceLog("Failed to load environment from required SDK {0}", GetRequiredSDKString());
|
|
InvalidateCurrentlyInstalledAutoSDK();
|
|
return SDKStatus.Invalid;
|
|
}
|
|
return SDKStatus.Valid;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Whether the required external SDKs are installed for this platform.
|
|
/// Could be either a manual install or an AutoSDK.
|
|
/// </summary>
|
|
public SDKStatus HasRequiredSDKsInstalled()
|
|
{
|
|
// avoid redundant potentially expensive SDK checks.
|
|
if (SDKCheckStatus == -1)
|
|
{
|
|
bool bHasManualSDK = HasRequiredManualSDK() == SDKStatus.Valid;
|
|
bool bHasAutoSDK = HasRequiredAutoSDKInstalled() == SDKStatus.Valid;
|
|
|
|
// Per-Platform implementations can choose how to handle non-Auto SDK detection / handling.
|
|
SDKCheckStatus = (bHasManualSDK || bHasAutoSDK) ? 1 : 0;
|
|
}
|
|
return SDKCheckStatus == 1 ? SDKStatus.Valid : SDKStatus.Invalid;
|
|
}
|
|
|
|
// Arbitrates between manual SDKs and setting up AutoSDK based on program options and platform preferences.
|
|
public void ManageAndValidateSDK()
|
|
{
|
|
// do not modify installed manifests if parent process has already set everything up.
|
|
// this avoids problems with determining IsAutoSDKSafe and doing an incorrect invalidate.
|
|
if (bAllowAutoSDKSwitching && !HasParentProcessSetupAutoSDK())
|
|
{
|
|
bool bSetSomeSDK = false;
|
|
bool bHasRequiredManualSDK = HasRequiredManualSDK() == SDKStatus.Valid;
|
|
if (IsAutoSDKSafe() && (PreferAutoSDK() || !bHasRequiredManualSDK))
|
|
{
|
|
SetupAutoSDK();
|
|
bSetSomeSDK = true;
|
|
}
|
|
|
|
//Setup manual SDK if autoSDK setup was skipped or failed for whatever reason.
|
|
if (bHasRequiredManualSDK && (HasRequiredAutoSDKInstalled() != SDKStatus.Valid))
|
|
{
|
|
SetupManualSDK();
|
|
bSetSomeSDK = true;
|
|
}
|
|
|
|
if (!bSetSomeSDK)
|
|
{
|
|
InvalidateCurrentlyInstalledAutoSDK();
|
|
}
|
|
}
|
|
|
|
PrintSDKInfo();
|
|
}
|
|
|
|
public void PrintSDKInfo()
|
|
{
|
|
if (HasRequiredSDKsInstalled() == SDKStatus.Valid)
|
|
{
|
|
bool bHasRequiredManualSDK = HasRequiredManualSDK() == SDKStatus.Valid;
|
|
if (HasSetupAutoSDK())
|
|
{
|
|
string PlatformSDKRoot = GetPathToPlatformAutoSDKs();
|
|
Log.TraceLog(GetSDKTargetPlatformName() + " using SDK from: " + Path.Combine(PlatformSDKRoot, GetRequiredSDKString()));
|
|
}
|
|
else if (bHasRequiredManualSDK)
|
|
{
|
|
Log.TraceLog(this.ToString() + " using manually installed SDK " + GetRequiredSDKString());
|
|
}
|
|
else
|
|
{
|
|
Log.TraceLog(this.ToString() + " setup error. Inform platform team.");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Log.TraceLog(this.ToString() + " has no valid SDK");
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|