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UnrealEngineUWP
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9fa00a048292eb6d64eec072fce59cda50226476
UnrealEngineUWP
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Engine
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Source
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Programs
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UnrealBuildTool
History
jeff newquist
9fa00a0482
Copying //UE4/Dev-Console@10648120 to Dev-RenderPlat-Staging (//UE4/Dev-RenderPlat-Staging)
...
#rb none #rnx [CL 10658496 by jeff newquist in Dev-RenderPlat-Staging branch]
2019-12-11 15:21:23 -05:00
..
Configuration
FASTBuild integration to allow distributed builds on Mac
2019-12-06 17:10:57 -05:00
DotNetCore
…
Executors
Copying //UE4/Dev-Console@10648120 to Dev-RenderPlat-Staging (//UE4/Dev-RenderPlat-Staging)
2019-12-11 15:21:23 -05:00
Modes
Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
2019-10-11 16:59:16 -04:00
Platform
Copying //UE4/Dev-Console@10648120 to Dev-RenderPlat-Staging (//UE4/Dev-RenderPlat-Staging)
2019-12-11 15:21:23 -05:00
ProjectFiles
Null check fix for CL 10611459
2019-12-09 11:36:18 -05:00
Properties
…
System
Copying //UE4/Dev-Console@10648120 to Dev-RenderPlat-Staging (//UE4/Dev-RenderPlat-Staging)
2019-12-11 15:21:23 -05:00
ToolChain
Xcode 11 is required when using the binary engine, so added a check in AppleToolChain in UBT to detect older versions
2019-11-20 09:24:56 -05:00
app.config
…
app.manifest
…
UnrealBuildTool.cs
UBT: Add unique error messages for every site that can throw an exception when creating managed processes. Also retry creating a process if it fails with ERROR_ACCESS_DENIED, which we seem to be seeing intermittently on the builders.
2019-10-04 16:19:09 -04:00
UnrealBuildTool.csproj
UBT: Don't reference FASTBuild class in ActionGraph.cs if FASTBuild is unavailable
2019-12-06 19:46:28 -05:00