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9eaeba4dc5ef1f61b0fb86ab0dadcda8d0c95bec
UnrealEngineUWP/Engine/Source/Runtime/PakFile/Private
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Daniel Lamb 92fcbdbf52 Forced patch pak files to be mounted on top of original pak files (first to be read in the queue).
This will need to be changed when the manifests for installed pak files are implemented.

[CL 2520310 by Daniel Lamb in Main branch]
2015-04-21 19:12:44 -04:00
..
IPlatformFilePak.cpp
Forced patch pak files to be mounted on top of original pak files (first to be read in the queue).
2015-04-21 19:12:44 -04:00
PakFilePrivatePCH.h
…
PublicKey.inl
…
SignedArchiveReader.cpp
Core - Replaced FPlatformProcess::CreateSyncEvent with FPlatformProcess::GetSynchEventFromPool, CreateSyncEvent is not longer publicly available
2015-01-28 07:31:10 -05:00
SignedArchiveReader.h
…
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