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UnrealEngineUWP
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9eaeba4dc5ef1f61b0fb86ab0dadcda8d0c95bec
UnrealEngineUWP
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Engine
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Saul Abreu
9eaeba4dc5
Fixed a reported bug with the localization dashboard not properly executing commandlets if they project file path includes spaces.
...
[CL 2559168 by Saul Abreu in Main branch]
2015-05-20 13:58:55 -04:00
..
Developer
Crash report
2015-05-20 11:21:58 -04:00
Editor
Fixed a reported bug with the localization dashboard not properly executing commandlets if they project file path includes spaces.
2015-05-20 13:58:55 -04:00
Programs
Linux: fix line numbers and source file info missing in callstacks.
2015-05-20 13:02:57 -04:00
Runtime
Fixed SDockTab ignoring ToolTipText
2015-05-20 13:45:52 -04:00
ThirdParty
Third party licenses
2015-05-19 17:09:12 -04:00
UE4Client.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Editor.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Game.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Server.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00