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UnrealEngineUWP
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9eaeba4dc5ef1f61b0fb86ab0dadcda8d0c95bec
UnrealEngineUWP
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Engine
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UnrealLightmass
History
Daniel Wright
3de85a8623
Fixed Lightmass crash from new FString[] semantics
...
#codereview Jamie.Dale [CL 2555510 by Daniel Wright in Main branch]
2015-05-18 14:02:55 -04:00
..
Private
Fixed Lightmass crash from new FString[] semantics
2015-05-18 14:02:55 -04:00
Public
Fixed landscape holes not letting light through
2015-05-11 10:10:25 -04:00
Resources
…
UnrealLightmass.Build.cs
…
UnrealLightmass.Target.cs
Remove bBuildRocket from GUBP_AlwaysBuildWithTools; doesn't seem to be needed any more (and if it is, we need to fix it in a way that doesn't make "rocket" distinctions)
2015-03-12 08:29:35 -04:00