You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#jira UE-168814 #rb rod.bogart, matt.hoffman #preflight 6361422b2b5338aceb4483a0 [CL 22912865 by eric renaudhoude in ue5-main branch]
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Containers/Array.h"
|
|
|
|
#include "ImageWrapperBase.h"
|
|
|
|
#if WITH_UNREALEXR || WITH_UNREALEXR_MINIMAL
|
|
|
|
#if WITH_UNREALEXR
|
|
THIRD_PARTY_INCLUDES_START
|
|
#include "Imath/ImathBox.h"
|
|
#include "OpenEXR/ImfArray.h"
|
|
#include "OpenEXR/ImfChannelList.h"
|
|
#include "OpenEXR/ImfHeader.h"
|
|
#include "OpenEXR/ImfIO.h"
|
|
#include "OpenEXR/ImfInputFile.h"
|
|
#include "OpenEXR/ImfOutputFile.h"
|
|
#include "OpenEXR/ImfRgbaFile.h"
|
|
#include "OpenEXR/ImfStandardAttributes.h"
|
|
#include "OpenEXR/ImfStdIO.h"
|
|
#include "OpenEXR/ImfVersion.h"
|
|
THIRD_PARTY_INCLUDES_END
|
|
#endif
|
|
|
|
/**
|
|
* OpenEXR implementation of the helper class
|
|
*/
|
|
class FExrImageWrapper
|
|
: public FImageWrapperBase
|
|
{
|
|
public:
|
|
|
|
/**
|
|
* Default Constructor.
|
|
*/
|
|
FExrImageWrapper();
|
|
|
|
public:
|
|
|
|
//~ FImageWrapper interface
|
|
|
|
virtual bool SetRaw(const void* InRawData, int64 InRawSize, const int32 InWidth, const int32 InHeight, const ERGBFormat InFormat, const int32 InBitDepth, const int32 InBytesPerRow = 0) override;
|
|
virtual bool SetCompressed(const void* InCompressedData, int64 InCompressedSize) override;
|
|
virtual void Compress(int32 Quality) override;
|
|
virtual void Uncompress(const ERGBFormat InFormat, int32 InBitDepth) override;
|
|
|
|
virtual bool CanSetRawFormat(const ERGBFormat InFormat, const int32 InBitDepth) const override;
|
|
virtual ERawImageFormat::Type GetSupportedRawFormat(const ERawImageFormat::Type InFormat) const override;
|
|
};
|
|
|
|
#endif // WITH_UNREALEXR
|