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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9ca814bcd4e7f6c84dfab4b4c8370eeb84dfd923
UnrealEngineUWP/Engine/Source
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bob tellez 9ca814bcd4 #UE Delete FArchiveObjectCrc32NonEditorProperties, and use a plain old FArchiveObjectCrc32 with ArIsFilterEditorOnly set to true to test for cook non-determinism. The logic in FArchiveObjectCrc32NonEditorProperties did not properly ignore FNames serialized in editor-only properties
[FYI] Steve.Robb

[CL 23103381 by bob tellez in ue5-main branch]
2022-11-11 14:56:19 -05:00
..
Developer
Fix for a malformed check() when assembling texture arrays in the editor one-by-one.
2022-11-11 12:55:31 -05:00
Editor
Sequencer: Fix rename widget padding so that it fits at the film border edge when renaming.
2022-11-11 14:56:07 -05:00
Programs
Horde: Test data and api revision, mainly removing stream id as was generating a lot of redundant metadata (for stream index) and adding finer grained queries
2022-11-11 14:18:35 -05:00
Runtime
#UE Delete FArchiveObjectCrc32NonEditorProperties, and use a plain old FArchiveObjectCrc32 with ArIsFilterEditorOnly set to true to test for cook non-determinism. The logic in FArchiveObjectCrc32NonEditorProperties did not properly ignore FNames serialized in editor-only properties
2022-11-11 14:56:19 -05:00
ThirdParty
Fix dump_sym warning that blocks dumping UnrealEditor-ApplicationCore.dSYM
2022-11-11 13:24:22 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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