Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
9ca814bcd4e7f6c84dfab4b4c8370eeb84dfd923
UnrealEngineUWP/Engine/Source/Developer/Windows/ShaderFormatD3D/Private
History
laura hermanns 58e529b618 Use custom memory allocator for DXC to report better callstack on OOM event.
#rb Yuriy.ODonnell
[FYI] Jason.Nadro, Dan.Elksnitis, Carl.Lloyd
#preflight none
#rnx

[CL 23072013 by laura hermanns in ue5-main branch]
2022-11-10 01:18:07 -05:00
..
D3DShaderCompiler.cpp
Fix "Compile failed without errors" message and unify this error report for FXC and DXC.
2022-11-08 14:20:14 -05:00
D3DShaderCompiler.inl
ShaderParameterParser cleanup
2022-10-18 15:25:05 -04:00
D3DShaderCompilerDXC.cpp
Use custom memory allocator for DXC to report better callstack on OOM event.
2022-11-10 01:18:07 -05:00
ShaderFormatD3D.cpp
Don't count shader parameters that we don't bind through resource tables. Resources like UEDiagnosticBuffer and vendor extensions are handled through Root Signatures.
2022-10-06 15:23:50 -04:00
ShaderFormatD3D.h
Fix "Compile failed without errors" message and unify this error report for FXC and DXC.
2022-11-08 14:20:14 -05:00
Powered by Gitea Page: 346ms Template: 11ms
English
English
Licenses API