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23 lines
605 B
C#
23 lines
605 B
C#
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class PakFileUtilities : ModuleRules
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{
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public PakFileUtilities(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "PakFile", "Json", "Projects", "ApplicationCore" });
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"AssetRegistry",
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"Json"
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});
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DynamicallyLoadedModuleNames.AddRange(
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new string[] {
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"AssetRegistry"
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});
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}
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}
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