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9ba5c473283ed676e9e1f2f12ec3c248e10dcd4e
UnrealEngineUWP/Engine/Source/Developer/PakFileUtilities
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Graeme Thornton 9ba5c47328 Fixed an erroneous usage of TUniquePtr<uint8>as a pointer to a uint8 array when creating pak files. Caused a crash when compression was enabled, and has probably surfaced because pak generation is now done by an editor commandlet rather than a standalone program.
#rb steve.robb
#fyi ben.marsh

[CL 4082755 by Graeme Thornton in Dev-Core branch]
2018-05-21 05:38:35 -04:00
..
Private
Fixed an erroneous usage of TUniquePtr<uint8>as a pointer to a uint8 array when creating pak files. Caused a crash when compression was enabled, and has probably surfaced because pak generation is now done by an editor commandlet rather than a standalone program.
2018-05-21 05:38:35 -04:00
Public
Add an "UnrealPak" commandlet with the same functionality as the standalone UnrealPak program. Invoke by running the editor with -run=UnrealPak and the standard UnrealPak commandline options.
2018-05-16 15:40:31 -04:00
PakFileUtilities.Build.cs
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