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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9b39a66cdcdc4ada441b83fca232fb04c6977642
UnrealEngineUWP/Engine/Source/Runtime/InteractiveToolsFramework
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semion piskarev 9b39a66cdc InteractiveToolsFramework: Fix gizmo scaling not being applied correctly after last refactor.
#rb Jimmy.Andrews

[CL 34998210 by semion piskarev in ue5-main branch]
2024-07-22 16:24:28 -04:00
..
Private
InteractiveToolsFramework: Fix gizmo scaling not being applied correctly after last refactor.
2024-07-22 16:24:28 -04:00
Public
InteractiveToolsFramework: Move GizmoRenderingUtil functions to be nested under UE namespaces and fix usage. Also revert one of the deprecated signatures to take UGizmoViewContext instead of the new interface, to avoid a potential compile error if the function is called somewhere that the class is not fully defined.
2024-07-18 13:14:43 -04:00
InteractiveToolsFramework.Build.cs
InteractiveToolsFramework: Custom static mesh components and architecture for gizmo customization.
2024-07-17 16:56:32 -04:00
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