Files
UnrealEngineUWP/Engine/Source/Runtime/Windows/WindowsPlatformFeatures/Private/WindowsPlatformFeatures.h
joe pribele 0f3e322ac0 [WindowsPlatformFeatures] removed WINDOWSPLATFORMFEATURES_DEBUG, WINDOWSPLATFORMFEATURES_START, and WINDOWSPLATFORMFEATURES_END
no need for more macro to enable debugging use regular macros to disable optimizations
#rb devin.doucette
#preflight 63727efbbf76990b710f07d2

[CL 23121752 by joe pribele in ue5-main branch]
2022-11-14 13:15:54 -05:00

23 lines
433 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "PlatformFeatures.h"
class FWindowsPlatformFeaturesModule : public IPlatformFeaturesModule
{
public:
/** Creates a new instance of the audio device implemented by the module. */
FWindowsPlatformFeaturesModule();
virtual IVideoRecordingSystem* GetVideoRecordingSystem() override;
private:
void StartupModule() override;
};