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no need for more macro to enable debugging use regular macros to disable optimizations #rb devin.doucette #preflight 63727efbbf76990b710f07d2 [CL 23121752 by joe pribele in ue5-main branch]
23 lines
433 B
C++
23 lines
433 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "PlatformFeatures.h"
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class FWindowsPlatformFeaturesModule : public IPlatformFeaturesModule
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{
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public:
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/** Creates a new instance of the audio device implemented by the module. */
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FWindowsPlatformFeaturesModule();
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virtual IVideoRecordingSystem* GetVideoRecordingSystem() override;
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private:
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void StartupModule() override;
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};
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