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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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99e9cd0694de7b74df6419509de104818ecc0453
UnrealEngineUWP/Engine/Source/Runtime/TraceLog
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Martin Ridgers d4be29b807 The platform yield used on some platforms was not actually yielding and causing occasional live locks.
#preflight 64089308c13b7130d2b12705
#rb mg
#rnx
#jira FORT-572064

[CL 24558799 by Martin Ridgers in ue5-main branch]
2023-03-08 09:09:57 -05:00
..
Private/Trace
Increase Trace write buffer to 2048 on Switch. Mitigates a thread deadlock issue by altering timing.
2023-02-20 12:29:29 -05:00
Public/Trace
The platform yield used on some platforms was not actually yielding and causing occasional live locks.
2023-03-08 09:09:57 -05:00
create_standalone.py
Transparent handling of .cpp files submitted with UTF-8 BOMs.
2023-01-25 03:40:39 -05:00
standalone_epilogue.h
Fixed standalone macros leaking out to doctest.
2023-01-25 09:12:34 -05:00
standalone_prologue.h
Updated adapter headers for standalone build
2023-01-25 08:02:45 -05:00
TraceLog.Build.cs
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