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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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99e9cd0694de7b74df6419509de104818ecc0453
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Public/NavMesh
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aris theophanidis 19011a7a6c Fix memory corruption from FRecastTileGenerator::MarkDynamicAreas
#rb Yoan.StAmant
#rb Mieszko.Zielinski
#preflight 63f7a96e9009dd70d73fe364

[CL 24387981 by aris theophanidis in ue5-main branch]
2023-02-23 15:27:49 -05:00
..
NavMeshBoundsVolume.h
…
NavMeshPath.h
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NavMeshRenderingComponent.h
Addition of a display option to display navmesh tile resolution
2023-01-16 16:05:38 -05:00
NavTestRenderingComponent.h
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PImplRecastNavMesh.h
Cut out all AI-related UE_DEPRECATED(4.x) code
2023-02-16 08:31:16 -05:00
RecastHelpers.h
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RecastInternalDebugData.cpp
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RecastInternalDebugData.h
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RecastNavMesh.h
Fix memory corruption from FRecastTileGenerator::MarkDynamicAreas
2023-02-23 15:27:49 -05:00
RecastNavMeshDataChunk.h
…
RecastNavMeshGenerator.h
Cut out all AI-related UE_DEPRECATED(4.x) code
2023-02-16 08:31:16 -05:00
RecastQueryFilter.h
fix missing include in RecastQueryFilter.h
2022-12-13 15:04:39 -05:00
RecastVersion.h
Remove Recast steep slope filtering when the agent radius is only 1 voxel
2023-01-27 14:20:41 -05:00
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