Files
UnrealEngineUWP/Engine/Source/Runtime/MediaAssets/MediaAssets.Build.cs
Tony Wong be0251029b MediaAssets: Added thumbnails for media sources.
#JIRA: UE-145827
#preflight 636555a3de2c4dbb5dcc7899
#review-22587318 @thomas.engel
#rb thomas.engel

[CL 23013126 by Tony Wong in ue5-main branch]
2022-11-07 12:38:37 -05:00

38 lines
724 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MediaAssets : ModuleRules
{
public MediaAssets(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"SignalProcessing",
"AudioMixer",
"Core",
"CoreUObject",
"Engine",
"Media",
"MediaUtils",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"RenderCore",
"RHI",
"ColorManagement"
});
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"UnrealEd",
});
PrivateIncludePathModuleNames.Add("TargetPlatform");
}
}
}
}