Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/FunctionSpecifiers.def

27 lines
924 B
Modula-2

// FUNCTION_SPECIFIER(<specifier name>)
//
// Must be listed such that the strings are in lexicographical order!
// [[ IncludeTool: Inline ]] // Markup to tell IncludeTool that this file is state changing and cannot be optimized out.
FUNCTION_SPECIFIER(BlueprintAuthorityOnly)
FUNCTION_SPECIFIER(BlueprintCallable)
FUNCTION_SPECIFIER(BlueprintCosmetic)
FUNCTION_SPECIFIER(BlueprintGetter)
FUNCTION_SPECIFIER(BlueprintImplementableEvent)
FUNCTION_SPECIFIER(BlueprintNativeEvent)
FUNCTION_SPECIFIER(BlueprintPure)
FUNCTION_SPECIFIER(BlueprintSetter)
FUNCTION_SPECIFIER(Client)
FUNCTION_SPECIFIER(CustomThunk)
FUNCTION_SPECIFIER(Exec)
FUNCTION_SPECIFIER(FieldNotify)
FUNCTION_SPECIFIER(NetMulticast)
FUNCTION_SPECIFIER(Reliable)
FUNCTION_SPECIFIER(SealedEvent)
FUNCTION_SPECIFIER(Server)
FUNCTION_SPECIFIER(ServiceRequest)
FUNCTION_SPECIFIER(ServiceResponse)
FUNCTION_SPECIFIER(Unreliable)
FUNCTION_SPECIFIER(WithValidation)