Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidPlatformSDK.Versions.cs
chris babcock 2500d42813 Make NDK 25b the minimum supported for Android to deal with library incompatibility linking against older versions
#jira UE-167087
#android
[REVIEW] [at]Jack.Porter
#rb Jack.Porter

#preflight https://horde.devtools.epicgames.com/job/63485d6257048bdb82c3a937

[CL 22538165 by chris babcock in ue5-main branch]
2022-10-14 18:42:15 -04:00

44 lines
926 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.Core;
namespace UnrealBuildTool
{
partial class AndroidPlatformSDK : UEBuildPlatformSDK
{
public override string GetMainVersion()
{
return "r25b";
}
public override string GetAutoSDKDirectoryForMainVersion()
{
return "-25";
}
protected override void GetValidVersionRange(out string MinVersion, out string MaxVersion)
{
MinVersion = "r25b";
MaxVersion = "r25b";
}
protected override void GetValidSoftwareVersionRange(out string? MinVersion, out string? MaxVersion)
{
MinVersion = MaxVersion = null;
}
public override string GetPlatformSpecificVersion(string VersionType)
{
switch (VersionType.ToLower())
{
case "platforms": return "android-32";
case "build-tools": return "30.0.3";
case "cmake": return "3.10.2.4988404";
case "ndk": return "25.1.8937393";
}
return "";
}
}
}