Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Modes
Ben Marsh 0e5d960c8a Use relative paths in TargetInfo.json to make them portable between machines (eg. when including in a zip of PCBs).
#preflight 640804f02559570cc71dba41

[CL 24554724 by Ben Marsh in ue5-main branch]
2023-03-07 23:01:27 -05:00
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