Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor
joe pribele a7673567fe change to FObjectPropertyBase ParseObjectPropertyValue and FindImportedObject to take in a TObjectPtr<UObject> instead of UObject
added `SetObjectPtrPropertyValue(void* PropertyValueAddress, TObjectPtr<UObject> Value)`

this allows objects to be imported from text without resolving the object
#preflight 640900fa8832f48a4dc62ee4

[CL 24567650 by joe pribele in ue5-main branch]
2023-03-08 16:56:59 -05:00
..
2023-03-03 20:26:46 -05:00