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- moved most functions defined in ParameterToTransformAdapters.h header into a new cpp to simplify debugging/etc - UGizmoAxisTranslationParameterSource and UGizmoPlaneTranslationParameterSource now support optional constraints on the translation Delta - CombinedTransformGizmo now has PositionAxisDeltaSnapFunction that, when in 'relative' mode, snaps the translation Deltas to increments via those constraints - Added CombinedTransformGizmo::RelativeTranslationSnapping which controls relative vs absolute translation snapping, and can fetch value from ToolsContext - Also added rotation-angle-delta constraint support UGizmoAxisRotationParameterSource and switched the gizmo to explicitly snap angle-deltas instead of trying to snap to "world rotation grid" - Moved SnapToIncrement function to UE::Geometry namespace (in VectorUtil.h) and cleaned up a bit of duplicate code in UModelingSceneSnappingManager left over from pre-GeometryCore times - Added FToolContextSnappingConfiguration::bEnableAbsoluteWorldSnapping, EdModeInteractiveToolsContext:: bEnableAbsoluteWorldSnapping and bits to hook this up - Added UModelingToolsEditorModeSettings::bEnableAbsoluteWorldSnapping which stores this setting globally, but currently it is not serialized to config file, resets to default (Relative) on Editor restart - Toolkit exposes toggle in the Selection toolbar menus #rb none #preflight 639b4036680483bcb1c33869 [CL 23532642 by ryan schmidt in ue5-main branch]