Files
UnrealEngineUWP/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectSettings.h
henrik karlsson 9a1d5b1ad4 [Engine/Plugins]
* Ran IWYU on ~170 plugins to remove includes not needed. Public api still keep old includes inside #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2

#preflight 63d09351574ab9cae4670216
#rb none

[CL 23844750 by henrik karlsson in ue5-main branch]
2023-01-25 02:42:36 -05:00

35 lines
1.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "SmartObjectTypes.h"
#include "Engine/DeveloperSettings.h"
#include "Templates/SubclassOf.h"
#include "WorldConditions/SmartObjectWorldConditionSchema.h"
#include "SmartObjectSettings.generated.h"
UCLASS(config = SmartObjects, defaultconfig, DisplayName = "SmartObject", AutoExpandCategories = "SmartObject")
class SMARTOBJECTSMODULE_API USmartObjectSettings : public UDeveloperSettings
{
GENERATED_BODY()
public:
/**
* Default filtering policy to use for TagQueries applied on User Tags in newly created SmartObjectDefinitions.
* Indicates how TagQueries from slots and parent object will be processed against User Tags from a find request.
*/
UPROPERTY(EditAnywhere, config, Category = "SmartObject")
ESmartObjectTagFilteringPolicy DefaultUserTagsFilteringPolicy = ESmartObjectTagFilteringPolicy::Override;
/**
* Default merging policy to use for Activity Tags in newly created SmartObjectDefinitions.
* Indicates how Activity Tags from slots and parent object are combined to be evaluated by an Activity TagQuery from a find request.
*/
UPROPERTY(EditAnywhere, config, Category = "SmartObject")
ESmartObjectTagMergingPolicy DefaultActivityTagsMergingPolicy = ESmartObjectTagMergingPolicy::Override;
/** Base world condition class for all new Smart Object definitions. */
UPROPERTY(EditAnywhere, config, Category = "SmartObject")
TSubclassOf<USmartObjectWorldConditionSchema> DefaultWorldConditionSchemaClass = USmartObjectWorldConditionSchema::StaticClass();
};