Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundTriggerCompareNode.cpp
anna lantz c5f692a5dc Searchable tag update for Trigger Compare Node, so that it shows up for keywords "equal" and "not," in addition to some other variations
#jira UE-171030
#rb alfaroh.corneyiii
#preflight 63893b49cb3b7541832eff1e

[CL 23366590 by anna lantz in ue5-main branch]
2022-12-01 18:47:25 -05:00

44 lines
1.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundTriggerCompareNode.h"
#include "MetasoundStandardNodesCategories.h"
#define LOCTEXT_NAMESPACE "MetasoundStandardNodes"
namespace Metasound
{
namespace MetasoundTriggerCompareNodePrivate
{
FNodeClassMetadata CreateNodeClassMetadata(const FName& InDataTypeName, const FName& InOperatorName, const FText& InDisplayName, const FText& InDescription, const FVertexInterface& InDefaultInterface)
{
FNodeClassMetadata Metadata
{
FNodeClassName { "TriggerCompare", InOperatorName, InDataTypeName },
1, // Major Version
0, // Minor Version
InDisplayName,
InDescription,
PluginAuthor,
PluginNodeMissingPrompt,
InDefaultInterface,
{ NodeCategories::Trigger },
{ METASOUND_LOCTEXT("EqualsKeyword", "="), METASOUND_LOCTEXT("NotEqualsKeyword", "!="), METASOUND_LOCTEXT("LessThanKeyword", "<"), METASOUND_LOCTEXT("GreaterThanKeyword", ">"), METASOUND_LOCTEXT("LessEqualsKeyword", "<="), METASOUND_LOCTEXT("GreaterEqualsKeyword", ">="),
METASOUND_LOCTEXT("EqualsTextKeyword", "equal"), METASOUND_LOCTEXT("InequalsKeyword", "inequal"), METASOUND_LOCTEXT("NotKeyword", "not"), METASOUND_LOCTEXT("LessThanTextKeyword", "less"), METASOUND_LOCTEXT("GreatThanTextKeyword", "greater")},
FNodeDisplayStyle()
};
return Metadata;
}
}
using FTriggerCompareNodeInt32 = TTriggerCompareNode<int32>;
METASOUND_REGISTER_NODE(FTriggerCompareNodeInt32)
using FTriggerCompareNodeFloat = TTriggerCompareNode<float>;
METASOUND_REGISTER_NODE(FTriggerCompareNodeFloat)
using FTriggerCompareNodeBool = TTriggerCompareNode<bool>;
METASOUND_REGISTER_NODE(FTriggerCompareNodeBool)
}
#undef LOCTEXT_NAMESPACE // MetasoundTriggerDelayNode