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#preflight 63bc9d5f68068a8bd611ec28 #rb rob.gay [CL 23748006 by miles flanagan in ue5-main branch]
356 lines
9.7 KiB
C++
356 lines
9.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundParameterTransmitter.h"
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#include "HAL/IConsoleManager.h"
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#include "IAudioParameterInterfaceRegistry.h"
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#include "Interfaces/MetasoundFrontendSourceInterface.h"
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#include "MetasoundLog.h"
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namespace Metasound
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{
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int32 MetaSoundParameterEnableWarningOnIgnoredParameterCVar = 0;
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FAutoConsoleVariableRef CVarMetaSoundParameterEnableWarningOnIgnoredParameter(
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TEXT("au.MetaSound.Parameter.EnableWarningOnIgnoredParameter"),
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MetaSoundParameterEnableWarningOnIgnoredParameterCVar,
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TEXT("If enabled, a warning will be logged when a parameters sent to a MetaSound is ignored.\n")
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TEXT("0: Disabled (default), !0: Enabled"),
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ECVF_Default);
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namespace Frontend
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{
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FLiteral ConvertParameterToLiteral(FAudioParameter&& InValue)
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{
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switch (InValue.ParamType)
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{
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case EAudioParameterType::Trigger:
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case EAudioParameterType::Boolean:
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{
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return FLiteral(InValue.BoolParam);
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}
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case EAudioParameterType::BooleanArray:
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{
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return FLiteral(MoveTemp(InValue.ArrayBoolParam));
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}
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case EAudioParameterType::Float:
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{
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return FLiteral(InValue.FloatParam);
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}
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case EAudioParameterType::FloatArray:
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{
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return FLiteral(MoveTemp(InValue.ArrayFloatParam));
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}
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case EAudioParameterType::Integer:
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{
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return FLiteral(InValue.IntParam);
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}
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case EAudioParameterType::IntegerArray:
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{
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return FLiteral(MoveTemp(InValue.ArrayIntParam));
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}
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case EAudioParameterType::None:
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{
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return FLiteral();
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}
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case EAudioParameterType::NoneArray:
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{
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TArray<FLiteral::FNone> InitArray;
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InitArray.Init(FLiteral::FNone(), InValue.IntParam);
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return FLiteral(MoveTemp(InitArray));
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}
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case EAudioParameterType::Object:
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{
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if (InValue.ObjectProxies.IsEmpty())
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{
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return FLiteral();
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}
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return FLiteral(MoveTemp(InValue.ObjectProxies[0]));
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}
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case EAudioParameterType::ObjectArray:
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{
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return FLiteral(MoveTemp(InValue.ObjectProxies));
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}
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case EAudioParameterType::String:
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{
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return FLiteral(MoveTemp(InValue.StringParam));
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}
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case EAudioParameterType::StringArray:
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{
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return FLiteral(MoveTemp(InValue.ArrayStringParam));
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}
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default:
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{
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static_assert(static_cast<int32>(EAudioParameterType::COUNT) == 13, "Possible missing switch case coverage");
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checkNoEntry();
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}
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}
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return FLiteral();
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}
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FLiteral ConvertParameterToLiteral(const FAudioParameter& InValue)
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{
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switch (InValue.ParamType)
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{
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case EAudioParameterType::Trigger:
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case EAudioParameterType::Boolean:
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{
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return FLiteral(InValue.BoolParam);
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}
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case EAudioParameterType::BooleanArray:
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{
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return FLiteral(InValue.ArrayBoolParam);
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}
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case EAudioParameterType::Float:
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{
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return FLiteral(InValue.FloatParam);
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}
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case EAudioParameterType::FloatArray:
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{
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return FLiteral(InValue.ArrayFloatParam);
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}
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case EAudioParameterType::Integer:
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{
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return FLiteral(InValue.IntParam);
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}
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case EAudioParameterType::IntegerArray:
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{
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return FLiteral(InValue.ArrayIntParam);
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}
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case EAudioParameterType::None:
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{
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return FLiteral();
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}
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case EAudioParameterType::NoneArray:
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{
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TArray<FLiteral::FNone> InitArray;
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InitArray.Init(FLiteral::FNone(), InValue.IntParam);
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return FLiteral(InitArray);
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}
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case EAudioParameterType::Object:
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{
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if (InValue.ObjectProxies.IsEmpty())
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{
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return FLiteral();
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}
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return FLiteral(InValue.ObjectProxies.Last());
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}
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case EAudioParameterType::ObjectArray:
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{
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return FLiteral(InValue.ObjectProxies);
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}
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case EAudioParameterType::String:
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{
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return FLiteral(InValue.StringParam);
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}
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case EAudioParameterType::StringArray:
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{
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return FLiteral(InValue.ArrayStringParam);
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}
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default:
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{
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static_assert(static_cast<int32>(EAudioParameterType::COUNT) == 13, "Possible missing switch case coverage");
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checkNoEntry();
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}
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}
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return FLiteral();
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}
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FName ConvertParameterToDataType(EAudioParameterType InParameterType)
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{
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switch (InParameterType)
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{
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case EAudioParameterType::Trigger:
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case EAudioParameterType::Boolean:
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return GetMetasoundDataTypeName<bool>();
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case EAudioParameterType::BooleanArray:
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return GetMetasoundDataTypeName<TArray<bool>>();
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case EAudioParameterType::Float:
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return GetMetasoundDataTypeName<float>();
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case EAudioParameterType::FloatArray:
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return GetMetasoundDataTypeName<TArray<float>>();
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case EAudioParameterType::Integer:
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return GetMetasoundDataTypeName<int32>();
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case EAudioParameterType::IntegerArray:
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return GetMetasoundDataTypeName<TArray<int32>>();
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case EAudioParameterType::String:
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return GetMetasoundDataTypeName<FString>();
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case EAudioParameterType::StringArray:
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return GetMetasoundDataTypeName<TArray<FString>>();
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case EAudioParameterType::Object:
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case EAudioParameterType::ObjectArray:
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// TODO: Add support for objects
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case EAudioParameterType::None:
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case EAudioParameterType::NoneArray:
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default:
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ensureAlwaysMsgf(false, TEXT("Failed to convert AudioParameterType to POD MetaSound DataType"));
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static_assert(static_cast<int32>(EAudioParameterType::COUNT) == 13, "Possible missing case coverage");
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return FName();
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}
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}
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} // namespace Frontend
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FSendAddress FMetaSoundParameterTransmitter::CreateSendAddressFromEnvironment(const FMetasoundEnvironment& InEnvironment, const FVertexName& InVertexName, const FName& InTypeName)
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{
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using namespace Frontend;
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uint64 InstanceID = -1;
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if (ensure(InEnvironment.Contains<uint64>(SourceInterface::Environment::TransmitterID)))
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{
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InstanceID = InEnvironment.GetValue<uint64>(SourceInterface::Environment::TransmitterID);
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}
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return CreateSendAddressFromInstanceID(InstanceID, InVertexName, InTypeName);
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}
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FSendAddress FMetaSoundParameterTransmitter::CreateSendAddressFromInstanceID(uint64 InInstanceID, const FVertexName& InVertexName, const FName& InTypeName)
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{
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return FSendAddress(InVertexName, InTypeName, InInstanceID);
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}
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FMetaSoundParameterTransmitter::FMetaSoundParameterTransmitter(FMetaSoundParameterTransmitter::FInitParams&& InInitParams)
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: Audio::FParameterTransmitterBase(MoveTemp(InInitParams.DefaultParams))
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, OperatorSettings(MoveTemp(InInitParams.OperatorSettings))
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, InstanceID(InInitParams.InstanceID)
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, DebugMetaSoundName(InInitParams.DebugMetaSoundName)
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, SendInfos(MoveTemp(InInitParams.Infos))
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{
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}
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bool FMetaSoundParameterTransmitter::Reset()
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{
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bool bSuccess = true;
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for (const FSendInfo& SendInfo : SendInfos)
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{
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if (InputSends.Remove(SendInfo.ParameterName))
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{
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// Only unregister the data channel if we had a sender using that
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// data channel. This protects against removing the data channel
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// multiple times. Multiple removals of data channels has caused
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// race conditions between newly created transmitters and transmitters
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// being cleaned up.
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bSuccess &= FDataTransmissionCenter::Get().UnregisterDataChannel(SendInfo.Address);
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}
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}
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bSuccess &= Audio::FParameterTransmitterBase::Reset();
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return bSuccess;
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}
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bool FMetaSoundParameterTransmitter::SetParameters(TArray<FAudioParameter>&& InParameters)
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{
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bool bSuccess = true;
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TArray<FAudioParameter> NewParams;
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for (FAudioParameter& Param : InParameters)
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{
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const FName ParamName = Param.ParamName;
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if (SetParameterWithLiteral(ParamName, Frontend::ConvertParameterToLiteral(Param)))
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{
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NewParams.Add(MoveTemp(Param));
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}
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else
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{
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bSuccess = false;
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}
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}
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if (!NewParams.IsEmpty())
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{
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bSuccess &= FParameterTransmitterBase::SetParameters(MoveTemp(NewParams));
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}
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InParameters.Reset();
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return bSuccess;
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}
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bool FMetaSoundParameterTransmitter::SetParameterWithLiteral(FName InParameterName, const FLiteral& InLiteral)
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{
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if (ISender* Sender = FindSender(InParameterName))
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{
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return Sender->PushLiteral(InLiteral);
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}
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// If no sender exists for parameter name, attempt to add one.
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if (const FSendInfo* SendInfo = FindSendInfo(InParameterName))
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{
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if (ISender* Sender = AddSender(*SendInfo))
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{
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return Sender->PushLiteral(InLiteral);
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}
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}
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// Enable / disable via CVAR to avoid log spam.
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if (MetaSoundParameterEnableWarningOnIgnoredParameterCVar)
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{
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UE_LOG(LogMetaSound, Warning, TEXT("Failed to set parameter %s in asset %s on instance %d with value %s. No runtime modifiable input with that name exists on instance."), *InParameterName.ToString(), *DebugMetaSoundName.ToString(), InstanceID, *LexToString(InLiteral));
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}
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return false;
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}
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const FMetaSoundParameterTransmitter::FSendInfo* FMetaSoundParameterTransmitter::FindSendInfo(const FName& InParameterName) const
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{
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return SendInfos.FindByPredicate([&](const FSendInfo& Info) { return Info.ParameterName == InParameterName; });
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}
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ISender* FMetaSoundParameterTransmitter::FindSender(const FName& InParameterName)
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{
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if (TUniquePtr<ISender>* SenderPtrPtr = InputSends.Find(InParameterName))
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{
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return SenderPtrPtr->Get();
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}
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return nullptr;
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}
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ISender* FMetaSoundParameterTransmitter::AddSender(const FSendInfo& InInfo)
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{
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// TODO: likely want to remove this and opt for different protocols having different behaviors.
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const float DelayTimeInSeconds = 0.1f; // This not used for non-audio routing.
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const FSenderInitParams InitParams = { OperatorSettings, DelayTimeInSeconds };
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TUniquePtr<ISender> Sender = FDataTransmissionCenter::Get().RegisterNewSender(InInfo.Address, InitParams);
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if (ensureMsgf(Sender.IsValid(), TEXT("Failed to create sender [Address:%s]"), *InInfo.Address.ToString()))
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{
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ISender* Ptr = Sender.Get();
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InputSends.Add(InInfo.ParameterName, MoveTemp(Sender));
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return Ptr;
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}
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return nullptr;
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}
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}
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