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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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998b17c6ea26fcaba8327dc2aa6f2ef01ac79e42
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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robert millar 41c6ff78ec Allow streamable manager to flush only the relevant async loading requests for a given streamable handle.
#rb ben.zeigler,francis.hurteau

[CL 25363331 by robert millar in ue5-main branch]
2023-05-05 21:36:05 -04:00
..
AssetRegistry
Cooker: Add support for generated packages cooking iteratively.
2023-02-13 22:35:18 -05:00
Blueprint
Fixed typo.
2023-03-17 14:20:04 -04:00
Concepts
Added a CBaseStructureProvider concept for detecting if a type is supported by TBaseStructure.
2023-04-24 08:05:26 -04:00
Internationalization
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Misc
Cooker,AssetRegistry,AssetManager: Remove deprecation handling for fields deprecated in 5.1 and earlier.
2023-03-02 19:37:50 -05:00
Serialization
Add an overload to FEditorBulkData::UpdatePayload that takes a FCompressedBuffer directly
2023-05-05 08:27:38 -04:00
Templates
Added ElementType to TSubclassOf
2023-03-06 10:05:03 -05:00
UObject
Allow streamable manager to flush only the relevant async loading requests for a given streamable handle.
2023-05-05 21:36:05 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
Moved #includes around in the shared pchs so the pchs are more heirarchal. This fixes issues where removing or adding a private module dependency would drastically change compile times because the includes in the pch were very different.
2023-04-06 19:13:21 -04:00
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