Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
998b17c6ea26fcaba8327dc2aa6f2ef01ac79e42
UnrealEngineUWP/Engine/Source/Editor/LevelEditor
History
christopher fiala 0b3e8305c8 Fixes screenshot crashes on HMD without altering ReadPixels in order to avoid crashes for non-screenshot uses. All screenshot pathways now explicitly indicate screenshot size, and use GetRenderTargetTextureSizeXY() instead of GetSizeXY() in order to accommodate the stereo case in which RTTSize varies from viewport size, which can cause a crash if we request a screenshot larger than the actual texture.
#jira UE-179279
#rb jeff.fisher
#preflight 64556388d02ea5289f054516

[CL 25359403 by christopher fiala in ue5-main branch]
2023-05-05 16:32:17 -04:00
..
Private
Fixes screenshot crashes on HMD without altering ReadPixels in order to avoid crashes for non-screenshot uses. All screenshot pathways now explicitly indicate screenshot size, and use GetRenderTargetTextureSizeXY() instead of GetSizeXY() in order to accommodate the stereo case in which RTTSize varies from viewport size, which can cause a crash if we request a screenshot larger than the actual texture.
2023-05-05 16:32:17 -04:00
Public
PR #10368: GroupActors: Add a FixupGroupActors function (Contributed by MikBou123)
2023-04-28 18:51:58 -04:00
LevelEditor.Build.cs
Remove experimental level editor and remove the corresponding setting
2023-01-03 12:40:23 -05:00
Powered by Gitea Page: 1051ms Template: 19ms
English
English
Licenses API