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UnrealEngineUWP
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98aaa2b87f1c4e71c08540a4723a81045c816912
UnrealEngineUWP
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Engine
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Source
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Editor
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IntroTutorials
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Richard Hinckley
4ba3b8b2f1
[UE-9586] The "Back" button in tutorials can be linked to a different tutorial, like the "Next" button. Tutorials assigned to the "Previous Tutorial" field (new) will be used for this, and will activate the button for this purpose on stage 0. Tutorials started in this way will begin on their final stage. The Launch Tutorial functionality (in code) now uses an enum for startup instead of a bool, so we can force a restart, continue from where we left off (default), or start at the final stage.
...
[CL 2500370 by Richard Hinckley in Main branch]
2015-04-02 16:56:18 -04:00
..
EditorTutorial.h
[UE-9586] The "Back" button in tutorials can be linked to a different tutorial, like the "Next" button. Tutorials assigned to the "Previous Tutorial" field (new) will be used for this, and will activate the button for this purpose on stage 0. Tutorials started in this way will begin on their final stage. The Launch Tutorial functionality (in code) now uses an enum for startup instead of a bool, so we can force a restart, continue from where we left off (default), or start at the final stage.
2015-04-02 16:56:18 -04:00
IIntroTutorials.h
[UE-9586] The "Back" button in tutorials can be linked to a different tutorial, like the "Next" button. Tutorials assigned to the "Previous Tutorial" field (new) will be used for this, and will activate the button for this purpose on stage 0. Tutorials started in this way will begin on their final stage. The Launch Tutorial functionality (in code) now uses an enum for startup instead of a bool, so we can force a restart, continue from where we left off (default), or start at the final stage.
2015-04-02 16:56:18 -04:00
TutorialMetaData.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00