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UnrealEngineUWP
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989b9d01cf211d96d486de4e5eff03475b02f6ca
UnrealEngineUWP
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Engine
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Source
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Editor
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EditorStyle
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Lauren Barnes
9528f8202e
Fixes to Blueprint Diff menu and nomad main menu registration to fix automated tests and Mac support.
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#preflight 60c280f69e139d00011cdbe2 [CL 16632290 by Lauren Barnes in ue5-main branch]
2021-06-10 18:35:33 -04:00
..
EditorFontGlyphs.cpp
…
EditorStyleClasses.cpp
The output log can now be summoned from a drawer in each asset editor status bar. The default sequence mirrors -game behavior where '~' will toggle between focusing the console input box, opening the drawer, and restoring focus to the previously focused UI element. This behavior can be disabled in settings to prevent the output log from opening as a drawer with '~'. Additionally a separate shortcut can be bound in order to activate the output log drawer independently of console input box focus.
2021-05-13 09:36:03 -04:00
EditorStyleModule.cpp
Added basic theme editing support and a Dark theme as an example.
2020-08-25 10:31:42 -04:00
EditorStyleSet.cpp
…
EditorStyleSettingsCustomization.cpp
Updated Style Colors - replaced "Background" Color with "Panel" Color and updated "Background" Color to be dark base
2021-01-07 14:20:25 -04:00
EditorStyleSettingsCustomization.h
Added basic theme editing support and a Dark theme as an example.
2020-08-25 10:31:42 -04:00
SlateEditorStyle.cpp
Merge UE5/RET @ 16305968 to UE5/Main
2021-05-12 18:10:03 -04:00
SlateEditorStyle.h
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
2020-08-11 01:36:57 -04:00
StarshipStyle.cpp
Fixes to Blueprint Diff menu and nomad main menu registration to fix automated tests and Mac support.
2021-06-10 18:35:33 -04:00
StarshipStyle.h
Remove a few output log custom colors that can be styled with the new style system
2021-05-13 15:10:55 -04:00