Files
UnrealEngineUWP/Engine/Source/Runtime/Media/Media.Build.cs
Thomas Engel f389bb820a Adding HDR playback capabilities to MediaFrameWork & Electra (PC, GDK, PS4, PS5)
#jira UE-163865
#fyi jens.petersam
#preflight 632357cdc225e8be3809214e

[CL 22034307 by Thomas Engel in ue5-main branch]
2022-09-15 14:30:21 -04:00

25 lines
435 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Media : ModuleRules
{
public Media(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"RenderCore",
"ColorManagement",
});
PublicIncludePathModuleNames.AddRange(
new string[] {
"ColorManagement",
"RenderCore",
});
}
}
}