Files
UnrealEngineUWP/Engine/Source/Runtime
ben hoffman 6a58e1f4c9 Add a "Get Platform User Id" function to the Pawn
This will make it a little easier to get the platform user in blueprints for setting device properties or doing UI stuff.

#jira UE-169174
#rb ben.zeigler
#rnx
#preflight skip

[CL 23191004 by ben hoffman in ue5-main branch]
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