Files
UnrealEngineUWP/Engine/Source/Runtime/Core
Jamie Dale 5e600ede87 Fixed FText::IdenticalTo comparing two instances with null localized strings as identical
Invariant and generated FText instances will have null localized strings unless they're persisted, and should never be considered identical to anything else.

#codereview Nick.Darnell
#rb none

[CL 8930134 by Jamie Dale in Dev-Editor branch]
2019-09-20 12:52:48 -04:00
..
2019-09-18 16:53:27 -04:00