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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9662bc33d89df83517cc5d856f48f42e485b98cd
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
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dan thompson e98e55cb5a Switch back to requiring the asset registry for metadatawriteback now that the build issues have been addressed.
#preflight 645024abee56ca4c247f28e6
#rb none
[FYI] daniel.lamb

[CL 25296126 by dan thompson in ue5-main branch]
2023-05-01 20:09:19 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
Switch back to requiring the asset registry for metadatawriteback now that the build issues have been addressed.
2023-05-01 20:09:19 -04:00
Public
Game client no longer needs -zenstoreproject or -zenstorehost arguments to correctly run with a COTF server which uses Zen.
2023-04-03 01:51:40 -04:00
IoStoreUtilities.Build.cs
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