Files
UnrealEngineUWP/Engine/Extras/NatvisHelpers
Ryan Durand 28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00
..
2019-05-02 07:44:57 -04:00

This library exists to support UE's custom native visualizers in Visual Studio within modules loaded by Live Code (displaying FNames, etc..).

When generating a patch executable, we include this library and force the linker to include a reference to the global InitNatvisHelpers() function. 

This creates references to GNameBlocksDebug and GObjectArrayForDebugVisualizers. Object files in static libraries are only included if a symbol in them is referenced, so if those symbols already exist in the patch, those references will be used. Otherwise the definitions
in Global.cpp will be used.