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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9575fd017760d7d600d36fbca94c0ea712bf9002
UnrealEngineUWP/Engine
History
Patrick Boutot 9575fd0177 - Fixing Aja output timecode trashing timecodes of other channels (autocirculate only)
#rb patrick.boutot
#author simon.therriault
#jira none

[CL 11547887 by Patrick Boutot in 4.25 branch]
2020-02-19 13:59:43 -05:00
..
Binaries
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Build
- Fixing Aja output timecode trashing timecodes of other channels (autocirculate only)
2020-02-19 13:59:43 -05:00
Config
Make using shader code library the default setting.
2020-02-19 13:30:09 -05:00
Documentation
Documentation for build tools
2020-02-12 19:34:37 -05:00
Extras
Updating AutoSDK support files.
2020-02-12 14:56:01 -05:00
Platforms/XXX
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
Plugins
Sim Stages Experimental support added
2020-02-19 13:55:25 -05:00
Programs
#jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
2020-02-18 16:17:00 -05:00
Shaders
Fix for compiler errors when building sun temple
2020-02-19 04:51:16 -05:00
Source
#jira UE-88915
2020-02-19 13:24:48 -05:00
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