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This fixes ray tracing support in cooked builds. #jira UE-88256 #jira UE-88875 #rb Juan.Canada #ushell-cherrypick of 11460208 by Yuriy.ODonnell [CL 11496830 by Yuriy ODonnell in 4.25 branch]
142 lines
4.3 KiB
INI
142 lines
4.3 KiB
INI
[DataDrivenPlatformInfo]
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bIsConfidential=false
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AudioCompressionSettingsIniSectionName=/Script/WindowsTargetPlatform.WindowsTargetSettings
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Freezing_b32Bit=ini:Engine:Windows:/Script/WindowsTargetPlatform.WindowsTargetSettings:bTarget32Bit
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Freezing_bWithRayTracing=!ini:Engine:Windows:/Script/WindowsTargetPlatform.WindowsTargetSettings:bTarget32Bit
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Freezing_MaxFieldAlignment32=8
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Freezing_MaxFieldAlignment64=16
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Freezing_bAlignBases=true
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[PlatformInfo WindowsNoEditor]
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TargetPlatformName=WindowsNoEditor
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DisplayName=Windows
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PlatformType=Game
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PlatformFlags=None
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NormalIconPath=Launcher/Windows/Platform_WindowsNoEditor_24x
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LargeIconPath=Launcher/Windows/Platform_WindowsNoEditor_128x
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XLargeIconPath=
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UATCommandLine=-targetplatform=Win64
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AutoSDKPath=
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TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial
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Windows:bIsEnabled=true
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Mac:bIsEnabled=false
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Linux:bIsEnabled=false
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BinariesDirectoryName=Win64
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IniPlatformName=Windows
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bUsesHostCompiler=true
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bUATClosesAfterLaunch=false
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UBTTargetID=Win64
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PlatformGroupName=Desktop
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[PlatformInfo WindowsNoEditor_Win32]
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TargetPlatformName=WindowsNoEditor
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DisplayName=Windows (32-bit)
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PlatformType=Game
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PlatformFlags=BuildFlavor
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NormalIconPath=Launcher/Windows/Platform_WindowsNoEditor_24x
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LargeIconPath=Launcher/Windows/Platform_WindowsNoEditor_128x
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XLargeIconPath=
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UATCommandLine=-targetplatform=Win32
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AutoSDKPath=
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TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial
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Windows:bIsEnabled=true
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Mac:bIsEnabled=false
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Linux:bIsEnabled=false
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BinariesDirectoryName=Win32
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IniPlatformName=Windows
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bUsesHostCompiler=true
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bUATClosesAfterLaunch=false
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UBTTargetID=Win32
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PlatformGroupName=Desktop
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[PlatformInfo WindowsNoEditor_Win64]
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TargetPlatformName=WindowsNoEditor
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DisplayName=Windows (64-bit)
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PlatformType=Game
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PlatformFlags=BuildFlavor
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NormalIconPath=Launcher/Windows/Platform_WindowsNoEditor_24x
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LargeIconPath=Launcher/Windows/Platform_WindowsNoEditor_128x
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XLargeIconPath=
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UATCommandLine=-targetplatform=Win64
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AutoSDKPath=
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TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial
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Windows:bIsEnabled=true
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Mac:bIsEnabled=false
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Linux:bIsEnabled=false
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BinariesDirectoryName=Win64
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IniPlatformName=Windows
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bUsesHostCompiler=true
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bUATClosesAfterLaunch=false
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UBTTargetID=Win64
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PlatformGroupName=Desktop
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[PlatformInfo Windows]
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TargetPlatformName=Windows
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DisplayName=Windows (Editor)
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PlatformType=Editor
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PlatformFlags=None
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NormalIconPath=Launcher/Windows/Platform_Windows_24x
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LargeIconPath=Launcher/Windows/Platform_Windows_128x
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XLargeIconPath=
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UATCommandLine=
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AutoSDKPath=
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TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial
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Windows:bIsEnabled=true
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Mac:bIsEnabled=false
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Linux:bIsEnabled=false
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BinariesDirectoryName=Win64
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IniPlatformName=Windows
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bUsesHostCompiler=true
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bUATClosesAfterLaunch=false
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UBTTargetID=Win64
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PlatformGroupName=Desktop
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[PlatformInfo WindowsClient]
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TargetPlatformName=WindowsClient
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DisplayName=Windows (Client-only)
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PlatformType=Client
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PlatformFlags=None
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NormalIconPath=Launcher/Windows/Platform_Windows_24x
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LargeIconPath=Launcher/Windows/Platform_Windows_128x
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XLargeIconPath=
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UATCommandLine=-client
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AutoSDKPath=
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TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial
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Windows:bIsEnabled=true
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Mac:bIsEnabled=false
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Linux:bIsEnabled=false
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BinariesDirectoryName=Win64
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IniPlatformName=Windows
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bUsesHostCompiler=true
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bUATClosesAfterLaunch=false
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UBTTargetID=Win64
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PlatformGroupName=Desktop
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[PlatformInfo WindowsServer]
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TargetPlatformName=WindowsServer
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DisplayName=Windows (Dedicated Server)
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PlatformType=Server
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PlatformFlags=None
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NormalIconPath=Launcher/Windows/Platform_WindowsServer_24x
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LargeIconPath=Launcher/Windows/Platform_WindowsServer_128x
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XLargeIconPath=
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UATCommandLine=
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AutoSDKPath=
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TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial
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Windows:bIsEnabled=true
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Mac:bIsEnabled=false
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Linux:bIsEnabled=false
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BinariesDirectoryName=Win64
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IniPlatformName=Windows
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bUsesHostCompiler=true
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bUATClosesAfterLaunch=false
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UBTTargetID=Win64
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PlatformGroupName=Desktop
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[ShaderPlatform PCD3D_SM5]
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bSupportsRayTracing=true
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bSupportsRayTracingMissShaderBindings=true
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bSupportsRayTracingIndirectInstanceData=true
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bSupportsWaveOperations=false
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bSupportsGPUScene=true
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