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UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/Http/HttpClient.cpp
Zousar Shaker 1505481e23 Limit the maximum open HTTP connections used by Jupiter and Zen DDC backends to 32 HTTP2 connections (w/ multiplexing). I want to limit it further. I've seen equally fast cold local editor load times in CitySample with only 8 maximum connections, but until I've had a chance to test that with others in differing network environments, I'm going to stick with 32 and consider reducing later.
#rb devin.doucette
#fyi joakim.lindqvist
#preflight 629e70658a67e261691e6751

[CL 20528598 by Zousar Shaker in ue5-main branch]
2022-06-06 17:44:09 -04:00

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