Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/EncryptionHandlerComponent/EncryptionHandlerComponent.Build.cs
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

23 lines
603 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class EncryptionHandlerComponent : ModuleRules
{
public EncryptionHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"PacketHandler",
"BlockEncryptionHandlerComponent",
"StreamEncryptionHandlerComponent",
"RSAEncryptionHandlerComponent",
}
);
PrecompileForTargets = PrecompileTargetsType.None;
}
}