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28 lines
520 B
C++
28 lines
520 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "ILiveLinkInterfaceModule.h"
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#include "ILiveLinkClient.h"
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FName ILiveLinkClient::ModularFeatureName(TEXT("ModularFeature_LiveLinkClient"));
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class FLiveLinkInterfaceModule : public ILiveLinkInterfaceModule
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{
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public:
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// IModuleInterface interface
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virtual void StartupModule() override
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{
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}
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virtual bool SupportsDynamicReloading() override
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{
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return false;
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}
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private:
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};
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IMPLEMENT_MODULE(FLiveLinkInterfaceModule, LiveLinkInterface);
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