Files
UnrealEngineUWP/Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkInterfaceModule.cpp
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

28 lines
520 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "ILiveLinkInterfaceModule.h"
#include "ILiveLinkClient.h"
FName ILiveLinkClient::ModularFeatureName(TEXT("ModularFeature_LiveLinkClient"));
class FLiveLinkInterfaceModule : public ILiveLinkInterfaceModule
{
public:
// IModuleInterface interface
virtual void StartupModule() override
{
}
virtual bool SupportsDynamicReloading() override
{
return false;
}
private:
};
IMPLEMENT_MODULE(FLiveLinkInterfaceModule, LiveLinkInterface);